UPDATE: I believe I on my own with no help of outside sources (neither WordPress or my site provider) finally found the issues and have locked the virus effecting this site off and out, but in case, I am leaving this note pinned with a read more if you are curious to history.
|In a world where no one believes you exist, what would you do to be remembered?|
|LOS ANGELES, CA (November 15, 2023) – Critically acclaimed writer Ed Brisson (Batman: The Brave and the Bold), rising star artist Luca Casalanguida (Regarding the Matter of Oswald’s Body), and top tier colorist Dee Cunniffe (Crossover) bring a new psychological and philosophical mystery to BOOM! Studios in THE DISPLACED, coming February 2024.|
The city of Oshawa, Ontario and its 170,000 residents have vanished without a trace.
No one remembers it even existed.
As the survivors of the incident start to become forgotten as well, they must seek each other out if they hope to have any chance of surviving in a world where no one believes they ever existed at all.
“The Displaced is a project I’ve been trying to bring to life for more than 15 years now and I am BEYOND thrilled to finally tell this story, as much a Twilight Zone-style sci-fi mystery as it is a tale about my own personal connection to the city of Oshawa–where I spent the first 14 years of my life,” said series writer Ed Brisson. “It’s a story about the churn of media and the victims who quite literally become forgotten as the world moves to the next big story.”
“I’m very excited to be working with Ed here!” said artist Luca Casalanguida. “I loved being part of this choral story of people fighting for their memories in a world that is forgetting them.”
“There are so many things I can say about The Displaced, but I’ll let the book speak for itself,” said series editor Elizabeth Brei. “Ed, Luca, and Dee are at the absolute top of their game.”
THE DISPLACED #1 will be available in comic shops February 14, 2024. It is available for pre-order at your local comic shop. Digital copies can be purchased from content providers, including comiXology, iBooks, Google Play, and Kindle.
About Ed Brisson:
Ed Brisson is a comic book writer living in Halifax, Nova Scotia, Canada. Throughout his career, Ed has written hundreds of books for Marvel, DC, BOOM!, Image, Oni, IDW, and others on titles such as Uncanny X-Men, Batman Incorporated, Ghost Rider, Iron Fist, Old Man Logan, Batman: The Brave and the Bold and many, many others. He co-created Murder Book, The Violent, Cluster, The Last Contract, Sheltered, Comeback, The Field, and The Mantle. You can find him on Twitter at @edbrisson, Instagram as @ed_brisson, or subscribe to his newsletter through his website www.edbrisson.com.
About Luca Casalanguida:
Luca is an Italian comic artist based in San Vito. He graduated in Architecture at Accademia Del Fumetto di Pescara and started working in comics with Eura in short comic stories. From 2011 on he has worked with Sergio Bonelli Editore on titles such as Dylan Dog, Nathan Never, Lukas, Orphans, Adam Wild, and Sam. He has also worked with Top Cow (ADR1FT), Dynamite (James Bond), After Shock (Scout’s Honor), Image (Lost Soldiers), BOOM! Studios (Regarding the Matter of Oswald’s Body), ComiXology (Money, New America), Delcourt (La Tete Dans Les Etoiles) and more.
THE DISPLACED is the newest release from BOOM! Studios’ eponymous imprint, home to critically acclaimed original series, including BRZRKR by Keanu Reeves, Matt Kindt, and Ron Garney; Something is Killing the Children by James Tynion IV and Werther Dell’Edera; Grim by Stephanie Phillips and Flaviano; Stuff of Nightmares by R.L. Stine and A.L. Kaplan; Damn Them All by Simon Spurrier and Charlie Adlard; Once Upon a Time at the End of the World by Jason Aaron, Alexandre Tefenkgi, Leila del Duca, and Nick Dragotta; Know Your Station by Sarah Gailey and Liana Kangas; A Vicious Circle by Mattson Tomlin and Lee Bermejo; The Neighbors by Jude Ellison S. Doyle and Letizia Cadonici; Ghostlore by Cullen Bunn and Leomacs; Sirens of the City by Joanne Starer and Khary Randolph; Coda by Simon Spurrier and Matías Bergara; Rare Flavours by Ram V and Filipe Andrade, and the upcoming Underheist by David and Maria Lapham. The imprint also publishes popular licensed properties, including Dune: House Harkonnen from Brian Herbert, Kevin J. Anderson, and Michael Shelfer; Mighty Morphin Power Rangers by Melissa Flores and Simona Di Gianfelice; and The Expanse: Dragon Tooth by Andy Diggle and Rubine.
For continuing news on THE DISPLACED and more from BOOM! Studios, stay tuned to www.boom-studios.com and follow @boomstudios on Twitter.
Warsaw, Poland – November 15th, 2023 — Mastering the mystic arts is an ambitious undertaking, and equally so is game development when you refuse to compromise on quality. With this in mind, 11 bit studios and Fool’s Theory have mutually decided to give The Thaumaturge some additional time in development to achieve the standards that players have come to expect from them.Recently announced for a December 5th release, The Thaumaturge will now launch on February 20th, 2024 on PC. As the finishing touches were put on the game over recent weeks, the team saw the opportunity to add more polish and quality, and given they have the comfort to allow themselves some extra time the decision was made to delay.In this narrative-focused RPG, players take on the role of Wiktor Szulski, a thaumaturge on a quest to make peace with his past. Unfolding in 1905 Warsaw, the story revolves around the complex theme of inner demons and how in this world that can mean more than just a mental burden. In The Thaumaturge, demons are known as Salutors who feed on one’s darkest secrets and only the titular thaumaturge has the ability to relieve someone of this burden.The Thaumaturge will be released on PC on February 20, 2024, followed by PlayStation 5 and Xbox Series X|S versions at a later date.
Get the game on:
Steam | EPIC | GOG | PS5 | XSX
Follow The Thaumaturge on Twitter / FacebookStay in touch with 11 bit studios:Twitter / YouTube / LinkedIn / Instagram / TikTok / FacebookStay in touch with Fool’s Theory:Twitter / LinkedIn / Facebook
“Come to the lighthouse, Moira. Come as fast as you can.”
Explore hills crisscrossed by routes—some well-trodden, others hidden away—that are filled with stories, lost things, echoes, and memories.
Climb peaks to orient yourself and plan your next steps. Then hop, slide, and jump through the valleys in time with the music.
This 2.5D side-scrolling adventure brings the Highlands to life with a blend of hand-drawn animation, impressionistic painted scenery, and dynamic lighting/weather effects.
Moira McKinnon has never seen the sea.
For fifteen years she’s lived with her mum in a small house on the edge of the Scottish Highlands—then one day she receives a letter from her Uncle Hamish urging her to come to the coast. If she can reach his lighthouse in time, a wonderful surprise will be waiting…
And so, Moira runs away.
The hills are full of secrets and stories, but what you find will depend on where you go. The narrative is not branching but weaving; a mesh of history, mythology and family secrets. What truths will you discover?
In the Highlands, every peak has a story to tell and every valley echoes with song. Giants sleep, ghosts sing, crows carry messages, and eagles lift the dead.
But the Highlands’ crags are unforgiving and its summits are cold—Moira’s trek will not be easy.
Can you help her find a way across this winding wilderness in time?
The Music of The Highlands
A Highland Song’s soundtrack is composed by Laurence Chapman alongside two multi-award-winning giants of the Scottish folk scene, Talisk and Fourth Moon. Royalty of the festival circuit, these two bands combine virtuosic instrumental playing with fast, inventive rhythms, to produce new tunes in traditional styles played with beauty, energy and swagger.
Award-Winning Children’s Author Chris Grabenstein’s Bestselling Novel ESCAPE FROM MR. LEMONCELLO’S LIBRARY Is Now a Graphic Novel
Just in Time for the 10 Year Anniversary of The Novel’s Original Release, The Full-Color Graphic Novel Adaptation Features Action-Packed Art by Douglas Holgate, The Bestselling Illustrator of The Last Kids on Earth!
(November 6, 2023) Award-winning children’s author Chris Grabenstein’s novel Escape from Mr. Lemoncello’s Library has charmed kids, parents, teachers, and librarians alike for a decade with its colorful characters, pithy puns, and unforgettable, imagination-filled library. Now, just in time for the novel’s ten year anniversary, Grabenstein — the #1 New York Times bestselling author of the Mr. Lemoncello, Smartest Kid in the Universe, Dog Squad, and Welcome to Wonderland series — and Douglas Holgate — the #1 bestselling illustrator of The Last Kids on Earth graphic novels — are teaming up for Escape from Mr. Lemoncello’s Library: The Graphic Novel, a full-color, action-packed adaptation of Grabenstein’s celebrated novel.
Escape from Mr. Lemoncello’s Library has been widely acclaimed. Booklist even compared Mr. Lemoncello to Willy Wonka. The novel spent over 100 weeks on the New York Times bestseller list and was nominated for 44 state awards. All told, the six books in the Lemoncello series have sold over two million copies. When he isn’t touring schools and inspiring the next generation of readers and writers, Grabenstein is currently hard at work on a seventh and final book for the series.
“Kids always tell me I write ‘movies for the mind,’” says Grabenstein. “So it was fun to translate this story into a graphic novel. It reminded me of the storyboards we used to create when I worked in advertising. I was very fortunate to have Douglas Holgate along for the ride. His artwork brings wonderfully vivid life to all the figments of my imagination.”
Escape from Mr. Lemoncello’s Library invites readers to find out if game-loving Kyle Keeley can escape from what James Patterson calls “the coolest library in all the world.” In the story, Kyle learns that the world’s most famous game maker, one Luigi Lemoncello, has designed the town’s new library and is having an invitation-only lock-in on opening night. Kyle’s determined to be there, but the tricky part isn’t getting into the library—it’s getting out. Because when morning comes, the doors stay locked. Kyle and the other kids must solve every clue and figure out every secret puzzle to find the hidden escape route.
“Featuring fast pacing, lots of action, puzzles and codes the reader can solve, strong boy and girl characters, and a touch of mystery, Escape from Mr. Lemoncello’s Library is packed to the rafters with kid appeal,” said Shana Corey, Editorial Director, Random House Graphic. “It’s also perfect for librarians and teachers looking for graphic novels with positive messages and great themes for discussion.”
Working alongside colorist Marta Todeschini and designer and letterer Juliet Goodman, Grabenstein and Holgate are ready to charm a new generation. Random House Books for Young Readers will publish Escape from Mr. Lemoncello’s Library: The Graphic Novel on November 7, 2023.
I have a huge affinity for all things freak shows and circus. From Tod Browning’s Freaks to Alex Winter’s FREAKED, the 1947 and 2021 adaptations of Nightmare Alley, The Greatest Showman, the third season of American Horror Story and so much more. Not to mention my own personal experience of shows in Coney Island, falling in love with a bearded lady and being trained in pinhead and fire breathing. I’m not even bringing up books, comics, etc. Although one comic I will mention is 99 Girls by Terry Laban which has an amazing circus/sideshow scene for an erotic comic.
Taking that all into mind I absolutely loved the story and characters in the survival horror logic puzzle game Vlad Circus: Descend Into Madness. What writer Durgan A. Nallar has created in an original tale based on many legends and truths of the world genetic mutations, the world’s treatment, trauma, pain, psychiatric development and failure is intensely heart breaking, soul crushing and intriguingly mysterious as you meander through multiple tales of people’s lives. People just like me and you and yet nothing like me and you, unless you are like me and have been a circus person in a way.
I also love pixel art and this is not just pixel art, but crazy weird complicated and at times scarily horrific art. Yet also charming and giving these characters not just the words that built their personality but an image to how they could be perceived.
In gameplay your character moves as smoothly as pixel art can hacking and slashing and having stamina so low that you can’t run for half a screen without being out of breath. How this mechanic plays into the challenge version of the game I will never know, but in the story mode it was definitely excellent for immersion of being Ollie even in third person 2-D point and click fashion. Which any game should be capable of doing, make you feel outside while in as much as it can.
Not that one would really want to ever be immersed fully into a world full of hallucinogenic or are they? headless “zombies”, possibly insane barkers, alcoholic magicians with no legs, one armed snake charmers who caught off their own arm, ventriloquists whose puppet is more in control and more story spoiling extremeness. No, just on the crux of immersion, guiding Ollie through at some points really wracking the brain solutions that when you solve them are actually fully logical and in place that you’ll be kicking yourself.
Recently discussion of story and plot progression has been a hotbed discussion. And then, and then, and then only works for improv and as a silly joke in a stoner movie, but as a usage to tell a story it truly needs to be “this happened, therefore that happened but then” till conclusion and resolution and Vlad definitely follows this rule even if as a player you get lost, the game itself knows it is making sense even in insanity.
If I had to criticize one part of the game and a proper review really should always find something cause the perfect book, movie, game does not exist it’d be the game’s next to final section. Like many video games when you reach the final boss it takes a sudden switch and lots of what you’ve learned is now thrown out the window and you’re practically playing a different game. Where you were once using your brain, logic, management, reading comprehension and strategy, you are now relying fully on hand/eye coordination and while forgiving I could see some players getting frustrated… the pay off is worth it though especially when you’ve been on this “dark ride”.
Dark ride allows me to mention one more carnival scene that I adore despite it’s sickening portrayal but which also speaks to Vlad Circus and what it attempts and achieves fully and that’s from Alan Moore and Brian Bolland’s Batman story The Killing Joke. Twisted, mind bending, leaving you feeling broken and yet wanting to return again and again. That fits Vlad Circus to a tee.
Vlad Circus is available NOW on Steam, GOG, Epic, Xbox, Nintendo Switch and PS4 and PS5.
A long delayed Nerd Notes of music videos and trailers that have caught the attention of PCS and its consituents recently. Coming soon on this site will be a review of the game VLAD Circus, posts with videos you would have missed if you don’t follow Reid Harris Cooper on Youtube from offsite NYCC 2023 events as well as footage from the show floor of NABShow 2023 and shortly after a review of The Invincible after embargo, as well as who knows what. Until then, here’s them videos.
If you don’t already watch Mukpuddy cartoons, go now https://www.youtube.com/@mukpuddy