Fixed Web Hack in Pop-Culture Spectrum

UPDATE: I believe I on my own with no help of outside sources (neither WordPress or my site provider) finally found the issues and have locked the virus effecting this site off and out, but in case, I am leaving this note pinned with a read more if you are curious to history.

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QubicGames Celebrates 20th Anniversary with Grand Steam Debut!

15 MAY 2024 – To mark its 20th anniversary, QubicGames, a leading company in the gaming industry, is bringing a curated selection of its top titles to the Steam platform on May 20th, giving players a chance to experience some of their best titles, this time on PC.

From addictive puzzle adventures with millions of downloads worldwide to heart-pounding action, there’s something for everyone in this special anniversary line-up.

Titles like Hole.io, Paper.io 2, Johnny Trigger, Helix Jump and Run Sausage Run headline the pack, but there are over 20 titles available for you to wishlist, with more to come soon!

As part of the celebration, QubicGames will be offering an exclusive Steam promotion, allowing gamers to purchase their favorite titles at irresistible prices. There will even be a bundle with 20 titles which players can purchase for less than $20!

Prepare to swallow people whole in Hole.io, paint the map in your own colour in Paper.io 2, drop down a spiral staircase in Helix Jump, perform bullet-time stunts in Johnny Trigger or… if that’s not silly enough for you, you can help your little sausage friend survive the craziest obstacle courses in Run Sausage Run!

And that’s just a small taste of the full collection of games celebrating the 20th Anniversary of QubicGames. Check out the full list below:

Hole io, Paper io 2, Mob Control, Golf Guys, Helix Jump, The Nom, Infantry Attack, Bucket Crusher, Sausage Wars, Amaze, Dig Deep, Astro Miner, Run Sausage Run, ASMR Slicing, Light It Up, Aquarium Land, Pocket Mini Golf, Pocket Mini Golf 2, Johnny Trigger, Johnny Trigger: Sniper

QubicGames Publisher Page on Steam: store.steampowered.com/publisher/Qubic

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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Unveiling History: My Museum Treasure Hunter is coming soon!

Preserve, Explore, Thrive: My Museum Treasure Hunter Hits Shelves Summer 2024! 

Montpellier, France – May 6th, 2023. History buffs, art lovers, or renovation and management enthusiasts, prepare your backpack because we are taking you on an expedition in My Museum: Treasure Hunter. Indie games publisher PID Games is pleased to announce its partnership with ManyDev Studio and Code Meister for the upcoming release of the first-person-view simulator, for those who have always dreamed of having their own museum. Fans of the genre, restore their brilliance to the treasures of History through the windows of your own museum. And don’t forget to sweep the floor. The demo is currently playable and the complete aventure is coming this summer!

Key Features:

🔑 Museum management: Step into the role of museum owner, facing tough managerial decisions and financial struggles.

🤠 Expeditions: Visit remote places, solve riddles, and acquire exhibits for your museum.

🏺  Antique Restorer: Repair old or damaged artifacts in your own professional studio, making them regain their shine.

🏆 Exhibitions organization: Showcase objects you’ve restored and organize the best exhibitions.

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German Computer Game Awards 2024-All winners

EVERSPACE 2 by ROCKFISH Games wins ‘Best German Game’

Pixel Maniacs from Nuremberg  named ‘Best Studio’

Award ceremony moderated by Katrin Bauerfeind and Uke Bosse

Munich, Germany, 18 April 2024 – The best games of the year and the creative teams behind them were in the spotlight at the grand award ceremony of the German Computer Game Award 2024. The event on 18 April in Munich presented the most important award in the German games industry to winners across 15 categories. The award for the ‘Best German Game’ went to the space game EVERSPACE 2 by ROCKFISH Games. The survival horror game Ad Infinitum developed by upcoming young talent at Hekate won in three categories: ‘Best Debut’, ‘Best Story’ and’ Best Audio Design’.  Pixel Maniacs from Nuremberg was named ‘Studio of the Year’ and the audience award for ‘Player of the Year’ went to Maurice Weber. The ‘Special Jury Award’ went to the initiative for accessibility in gaming ‘Gaming ohne Grenzen’ (Gaming without Borders).

The Eisbach Studios in Munich played host to many guests on the awards night, including personalities from government, culture and society, as well as countless prominent representatives from the industry. Award presenters included Minister-President of Bavaria Dr Markus Söder, Parliamentary State Secretary to the Minister for Economic Affairs and Climate Action Michael Kellner, comedian Marti Fischer, actor Özgür Karadenis, streamer Layna and journalist and author Ronja von Rönne.

The awards are sponsored by the Federal Government, represented by the Federal Ministry for Economic Affairs and Climate Action, and game – the German Games Industry Association. This year’s award ceremony was sponsored by the Bavarian State Ministry for Digital Affairs.

Michael Kellner, Parliamentary State Secretary at the Federal Ministry for Economic Affairs and Climate Action said: “I would like to congratulate all of the winners on their great games and the awards they have received. This year’s DCP particularly demonstrates the wide range and creativity of games developed in Germany. This enormous diversity and creativity must be expanded further, and the potential of the industry must be utilised even more. As the Federal Government, we want to make an important contribution to this through our new games funding. The funding is to help ensure that games such as this year’s best international game also go on to be developed in Germany.”

Felix Falk, Managing Director at game – the German Games Industry Association said: “The outstanding winning titles this year are an impressive demonstration of the great achievements that German game developers continue to produce. Once again, the German Computer Game Awards are proof of the creativity and innovative spirit of the German games industry, even in the difficult economic situation of recent months. Once again, we can see the huge potential of Germany as a location for the games industry, especially as this year there were more games made possible by federal funding than ever before. This shows that the right framework conditions unleash the true power of studios in Germany. Congratulations to the winners of the German Computer Game Awards 2024!”

All winners in 2024:

Best German Game (prize money: 100,000 euros)

EVERSPACE 2 (ROCKFISH Games)

 The other nominees will each receive 30,000 euros:

Atlas Fallen (Deck 13 Interactive/Focus Entertainment)

Fall of Porcupine (Critical Rabbit/Assemble Entertainment)

Best International Game (not endowed)

Baldur’s Gate 3 (Larian Studios)

Best Family Game (prize money: 40,000 euros)

Spells & Secrets (Alchemist Interactive/rokaplay)

Newcomer Award – Best Debut (prize money: 60,000 euros)

Ad Infinitum (Hekate/NACON)

The other nominees will each receive 25,000 euros:

Fall of Porcupine (Critical Rabbit/Assemble Entertainment)

Lose CTRL (Play From Your Heart)

Newcomer Award – Best Prototype (prize money: 50,000 euros)

Misgiven (Symmetry Break Studio)

The other nominees will each receive 25,000 euros:

Bloodletter (Katharina “Mikey” Müller, David Cafisso, Marvin Braun, Alica Schneider/Hochschule für Technik und Wirtschaft Berlin)

EcoGnomix (Lars Hinnerk Grevsmühl, Lars Eble, Bahy Nguyen, Marcel Zurawka, Alec Shae)

Footgun: Underground (Eduard Dobermann, Theo Lohmüller, Georg Nimke, Robert Pistea, Lukas Salewsky)

REPLICORE (Sarah Inés Roeder, Rody Nawezi, Leonhard Gläser, Maximilian Götz/HAW Hamburg)

Best Innovation and Technology (prize money: 40,000 euros)

Marble Maze (Fox-Assembly)

Best Serious Game (prize money: 40,000 euros)

Friedrich Ebert – Der Weg zur Demokratie (Playing History/Stiftung Reichspräsident-Friedrich-Ebert-Gedenkstätte)

Best Audio Design (prize money: 40,000 euros)

Ad Infinitum (Hekate/NACON)

Best Game Design (prize money: 40,000 euros)

Lose CTRL (Play From Your Heart)

Best Graphic Design (prize money: 40,000 euros)

The Bear – A Story from the World of Gra (Mucks! Games)

Best Mobile Game (prize money: 40,000 euros)

Cat Rescue Story (Tivola Games)

Best Story (prize money: 40,000 euros)

Ad Infinitum (Hekate/NACON)

Studio of the Year (prize money: 50,000 euros)

Pixel Maniacs

Player of the Year (award only)

Maurice Weber

Special Jury Award (prize money: 10,000 euros)

Gaming ohne Grenzen

Further information

The German Computer Game Awards on social media: InstagramXYouTube (#derDCP).

Event images are available on Flickr.

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The Holy Gosh Darn: Manipulate Time, Confront Deities and Save the World

Bristol,  United Kingdom — April 18, 2024 | Time travel has taken many forms over the years, a blue box, a DeLorean, and even a hot tub. But now a golden stopwatch has taken up the torch as the master of time, space and so much more, as players will discover in Yogscast Games and Perfectly Paranormal’s The Holy Gosh Darn, releasing for PC and consoles this Summer. 

The Holy Gosh Darn – which is set on the same Tuesday as Perfectly Paranormal’s previous games Manual Samuel and Helheim Hassle – is a truly laugh-out-loud adventure, spanning realms way beyond the imagination, where time is more of an idea than a hard and fast rule. Along the way, players will meet a cast of ridiculous characters as they insult heavenly elders, travel to hell, meet exactly 4,250 dogs, and discover the very meaning of life, the universe and… well, everything – and no, it’s not 42.

Perfectly Paranormal will be celebrating their release window announcement by attending WASD, hosting a talk at 12PM on Friday 26th of April where they’ll be revealing more about the game, their inspiration and what creating a utopia with swearing angels is really like.

Speaking of angels, players will be taking on the role of Cassiel, an angel with one task: saving Heaven from total annihilation in – checks watch – six hours. Good thing that time doesn’t mean a lot to them. Travel back to save the future, meet winged bird men, solve intricate puzzles and use the power of an ordained stopwatch to replay conversations and use one timeline’s events to influence another.

Are the dogs pettable? Can Heaven be saved? Is skipping dialogue actually a good thing? Head over to Steam to find out and be sure to wishlist this hilarious, time-bending adventure today, tomorrow or yesterday!

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Last chance to eliminate The Undying starring Sean Bean for free in HITMAN World of Assassination  

The Undying mission is currently playable in the Free Starter Pack for new players and as an Elusive Target for HITMAN World of Assassination players until the 21st of April 

(Copenhagen, Denmark) – April 15, 2024 – IO Interactive, the independent video game developer and publisher behind the internationally acclaimed HITMAN franchise shares today an infographic, providing some insights on how players have been fairing in their attempts to eliminate the evasive Mark Faba (aka two-time BAFTA winner Sean Bean), in The Undying mission.  

With one week left for players to complete the Elusive Target in HITMAN World of Assassination, it surely will be of interest for those who have yet to finish the mission. So far, 52% of players who have tried their luck against the Undying have managed to take Mark Faba down. Some have taken the fast approach, with the quickest completion time running at 12 seconds, whilst some have been playing with their target, leaving The Undying alive more than 3 hours before he met his fate.  

With The Undying leaving the Free Starter Pack and the Elusive Target mission coming to an end on April 21st, players still have the time to create new records, change any of the statistics and make a name for themselves by eliminating The Undying.  

Alongside The Undying, IO Interactive released The Undying Pack, a DLC which includes: a permanent access to The Undying through an Elusive Target contract in the Arcade mode, The Ephemeral Suit with Eye Patch suit, three items, and cosmetics for the Freelancer Safehouse.

The Season of Undying is at full tilt in HITMAN World of Assassination, with new content coming over the coming weeks such as Curated contracts, Challenges and returning Elusive Targets. 

HITMAN World of Assassination is available now for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, PC and Nintendo Switch. The Undying Pack is available for $4.99 USD/€4.99/£3.99 on every platform. 

To learn more about HITMAN World of Assassination, please visit the official website, or follow news on XFacebook, Instagram, YouTube and TikTok. 

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House Flipper 2 Makes Its Grand Entrance on Xbox and PS5

Now Welcoming Console Renovators: Dive into the Next-Level Home Makeover Experience on Xbox and PlayStation today.

CRACOW, Poland, April 10, 2024 – Hot on the heels of its celebrated PC launch last December, Frozen District is ecstatic to launch House Flipper 2 on Xbox and PlayStation today. The console debut is brimming with the freshest patches and the riveting additions from the Spring and Floor is Lava updates. Dive into the revamped, detail-rich world of house flipping for 39.99 USD / 39.99 EUR on PlayStation 5 and Xbox Series X|S

Exclusive Editions for all House Flipper 2 fans! 

Ready for more? Players can order a number of collector items for House Flipper 2:  

  • Check out the limited-edition Collector’s Version of House Flipper 2 by Merge Games for PS5 and Xbox X|S 
  • A beautifully crafted physical edition of the game’s soundtrack on vinyl by Black Screen Records, [pre-order here]
  • A unique collector’s pads for PlayStation 5 by Aimcontrollers  [pre-order PS5 Pad here

What’s New, You Ask?

The console version of House Flipper 2 includes an array of features fresh from the recent Spring update, and the exhilarating Floor is Lava mode:

New Items to Discover:

  • Spread stylish carpets like tiles, hang elegant curtains, and light up realistic fireplaces.
  • Spring into the season with exclusive order items, handy ladders, and cozy pillows for added comfort.

Enhanced Mechanics for a Seamless Experience:

  • Rejuvenate by sleeping in beds, sell stairs and roofs directly, and resize objects in Flipper Mode to ensure everything fits just right.

Exciting Additions for More Adventures:

  • Greet 4 new buyers, each with unique tastes and requirements.
  • Explore a new house for purchase and undertake a novel mission order.
  • Help Nico and Carol revamp their home into a wellness oasis.

Unveil Your Creativity: Sandbox Mode

Step into the Sandbox Mode, where imagination knows no bounds. Design, construct, and share your visionary projects using state-of-the-art building techniques. Whether it’s crafting missions from scratch, replicating real-world structures, or drawing inspiration from iconic film homes, the House Flipper 2 Community Content Hub is where you go to find and share creations.

Follow Frozen District on X (Twitter) and Facebook to stay updated, and visit their website for more details. 

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Nerd Notes 4/11/2024-Super Edition

Movie, Streaming and Television Trailers

VIDEO GAME TRAILERS/PROMOS

Music and Music Videos

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Robyn Miller to Compose New Music for Riven’s Remake, Original Creative Team Reunites to Talk About the Game

Following the recent reveal that Riven will get a from-the-ground-up remake launching later this year, fans will be excited to learn that Robyn Miller —one of the original Riven’s creators, and composer of the acclaimed soundtrack— has contributed brand new music to the remake.

Spokane, United States – April 10th, 2024 – Today, Cyan Worlds is pleased to announce that Robyn Miller, company co-founder and original composer of Myst and Riven: The Sequel to Myst, is creating new music for the highly anticipated Riven remake. This marks Robyn’s return to the franchise he co-created after 27 years, for which he also composed a memorable and fan-beloved soundtrack. For this remake, Robyn will bolster the already iconic soundtrack of the game with brand-new music. The track debuting today is Part IV of a larger piece of music that contains four movements, and a first sneak peek is available right now on Cyan World’s social channels. You can check it out on the link below. More details regarding release platforms and availability for Riven’s soundtrack will be announced at a later date.

Writing the music for Riven was a blast. I hope that fans like the additions.” shares Robyn. “I attempted to evoke the sounds of the original soundtrack but I was writing for an environment that is unique and stands apart from the original Riven. This piece had to live up to that and, in a way, speak a different musical language.

With Robyn entering this new collaboration with the Cyan Worlds team —and Richard Vander Wende joining the team back in 2022 as game director for the remake— a unique opportunity presented itself to bring together the original creative team behind 1997’s Riven: The Sequel to Myst. Join Rand Miller, Robyn Miller, and Richard Vander Wende on a special roundtable conversation where the great minds behind the 1997 hit sit down and briefly discuss their approach to worldbuilding going from Myst to the original Riven, as well as the upcoming remake.

Riven is a modern remake of 1997’s monster hit Riven: The Sequel to Myst, and a love letter to the classic narrative-driven puzzle games of the ‘90s. When exploring the decaying age of Riven, Cyan Worlds wants the player to feel like an archeologist, slowly unraveling the many mysteries of the D’ni and Rivenese mythologies. Through careful exploration of Riven’s five enigmatic islands, players will uncover clues, decipher foreign languages, and immerse themselves in the game’s intricate lore. Riven encourages players to lose themselves in its world and find solutions to the game’s puzzles through careful and profound reflection, examination, and contemplation of the environment.

Leveraging modern-day technology and the power of Unreal Engine 5, Cyan Worlds aims to recreate and expand on its vision for Riven with development focused on delivering native experiences on both flatscreen and VR platforms. The game will offer an unparalleled level of immersion, allowing players to truly feel part of the enigmatic D’ni Empire while exploring the decaying age of Riven. With new puzzles, expanded storylines, and breathtaking visuals, even those who know the original by heart will find themselves lost again in its depths.

Key Features:

  • Intricate Storytelling and Mind-Bending Puzzles: Challenge your intellect with Riven‘s cunning puzzles woven throughout its narrative.
  • Immersive Environments and Stunning Graphics: Explore surreal islands, each meticulously crafted with unparalleled attention to detail, from dense, lush jungles to awe-inspiring caverns.
  • An Expanded World To Explore: Encounter an immersive and visually stunning world that will captivate newcomers and reveal new mysteries for long-time fans.
  • Fully Re-imagined Gaming Experience: Experience Riven like never before, with free movement through a real-time 3D environment. Whether you’re a seasoned adventurer returning to Riven or a newcomer eager to explore Riven’s mysteries for the first time, this immersive and visually stunning world will captivate you.
  • Truly Immersive Experience Developed in Parallel for flatscreen and VR: Cyan Worlds is simultaneously developing the flatscreen and VR versions of the game to ensure a high-quality experience regardless of players’ platform of choice.

Stay up-to-date with the latest news and sneak peeks of Riven by following Cyan Worlds on X (formerly known as Twitter)Instagram, and Facebook, and join their community on Discord. The game is launching simultaneously on flatscreen and VR platforms later this year. Join us as we step into a world where every puzzle leads to discovery, and every discovery reveals a story waiting to be told.

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DEADWEIGHTS is an Action-Adventure Buddy Comedy About Former Supervillains

From Writer Tyrone Finch and Artist Sebastián Píriz

First of Six Issues Coming to AHOY Comics This April

The latest new series from acclaimed Syracuse-based comic book publisher AHOY Comics is DEADWEIGHTS, a buddy comedy about two unlucky henchmen trying to make their way in the world from writer Tyrone Finch (Swine, Station 19) and artist Sebastián Píriz (We Ride Titans). The comedic, action-filled six-issue series follows two members of a villainous team of evil mutants who are fired for their incompetence and try to go straight—but learn that life doesn’t get easier just because you’re wearing pants instead of tights. Issue #1 will feature a main cover by Piriz as well as the first of six “mug shot” incentive covers by Richard Pace (Second Coming), which will form a linked image.

“At its core, Deadweights is about friendship,” said writer Tyrone Finch. “It’s the story of two people who have been relentlessly beaten, battered, tossed off of bridges and forced to live in hideouts with no electricity or plumbing. But somehow, the two of them have never given up on each other or their dreams. When you look past their costumes, battles and vows to subjugate the human race; they’re just a couple of guys looking to find a place for themselves in this crazy, mixed-up world.”

“Jerry and Clarence are two guys you can’t help to feel bad for,” said artist Sebastián Píriz. “The more you know them, the more you’ll root for them — but that’s the moment where Tyrone sends a curve ball to remind us that, just like in real life, things rarely are so simple as we’d like.”

Count Dingo and the Marauders are a team of misunderstood evil mutants bent on world domination, whose diabolical plans range from robbing local credit unions to unleashing a biological disaster that will rid the planet of all non-mutants. After Jerry “Cannonbulk” Patton and Clarence “Bounder” Barrett make a mistake that leads to another defeat at the hands of the mutant superhero team The Paladins, the two “deadweights” are unceremoniously dumped from the team. Realizing that they are not cut out for world conquest, Jerry and Clarence don pants and try to pursue ordinary lives—but going straight is not as easy as it seems. DEADWEIGHTS takes a hard look at what happens after the fight when the villains are tired of being villains, and the heroes aren’t as heroic as they want you to think.

“I love the idea of DEADWEIGHTS,” said AHOY Comics Senior Editor Sarah Litt. “No one really looks at the aftermath of the fight, only the fight itself. I think DEADWEIGHTS is what happens when the villains figure out that maybe that life doesn’t pay off after all.”

DEADWEIGHTS #1 land in stores on April 10, 2024.

For more updates on AHOY Comics, visit them on XBlueskyFacebook and Instagram

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Windstorm: Start of a Great Friendship – Remastered – Beloved title returns with enhanced graphics and heads to Xbox for the first time

Befriend a black stallion and explore the beautiful world of Kaltenbach on PlayStation 5, Xbox Series and PC with updated graphics and animation

Amstelveen, Netherlands and Munich, Germany, April 5, 2024 – Publisher Mindscape and developers Aesir Interactive and Sleeprunner Studios are happy to announce their upcoming remaster of Windstorm: Start of a Great Friendship, a beloved game based on the successful Windstorm movies and bestselling books. Windstorm: Start of a Great Friendship – Remastered allows fans and new players alike to (re)discover the world of Windstorm on PlayStation 5, Xbox Series and PC, with stunning graphics realized using Unreal Engine 5.

The Announcement trailer on YouTube:

Experience the story of Mika, a young girl known as a horse whisperer, as she befriends the majestic black stallion called Windstorm. Windstorm: Start of a Great Friendship – Remastered follows the story of the best-selling book and successful movie franchise and allows players to explore the beautiful world of Kaltenbach on horseback.

In order to become racing champion, Mika has to learn how to interact with Windstorm and make sure he is happy and healthy, while also keeping up with his training. Players have to take care of their new friend by grooming him, keeping his stable clean and playing with him. Afterwards, he will join players on the adventures through the expansive alpine region, where they can discover hidden secrets and freely explore the breathtaking world.

With the Unreal Engine 5, the Remaster receives brand new, updated graphics and details for the loveable characters. Windstorm and the other animals have received enhanced animations that further immerse the players into this horse adventure. The open world offers new plants, improved lighting and water effects and invites players to explore every corner in order to find all the hidden collectibles the games has to offer.

Players can now capture their experiences with the new photo mode, with multiple filters and editing options to make the photos look unique. Additionally, new achievements have been added and the game will offer 30 FPS support and 4K Upsampling.

Windstorm: Start of a Great Friendship – Remastered will be released on June 20 for PlayStation 5Steam and, for the first time and as the first of the Windstorm games, on Xbox Series.

Further information on the game can be found on the official website. To keep up to date on all news surrounding Windstorm: Start of a Great Friendship – Remastered, players can follow the game on InstagramXTikTok and Discord.

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