Justice Soars into the 21st Century with Rocketeer Reborn

A Modern-Day Hero Dons the Iconic Helmet and Jetpack in December

SAN DIEGO, CA (September 20, 2018) – The Rocketeer, the pulp-inspired hero immortalized by the late, great Dave Stevens, blasts off once more in December with the first issue of a brand-new five issue IDW series: Rocketeer Reborn!

Writers Elsa Charretier and Pierrick Colinet(collaborators on Star Wars Adventures and The Infinite Loop) and artist Javier Pulido (Human TargetHawkeye) reintroduce an all-new jetpack wearing hero into the 21st century.

In Rocketeer Reborn, eighty years have passed since Cliff Secord first found an experimental jetpack and soared through the skies as a high-flying hero. Now, decades later, The Rocketeer is all but forgotten to most people, a legend of a bygone era. When Cliff’s jetpack is found in a most unexpected way, it’s a race for those with good and evil intent to grab hold, strap on, and take off for adventure!

“It’s an immense honor for us to contribute to Dave Steven’s legacy, and a big responsibility as well— making sure we stay true to the spirit of the character for both old and new fans alike. We hope people will find a fresh, pulp-noir, modern Rocketeer, as Javier Pulido’s wonderfully unique style and inventive storytelling bring this new adventure to life,” say Charretier and Colinet.

Javier Pulido playfully adds, “Drop the cellphone and look up in the sky. There – The Rocketeer flies again!”

For information on how to secure copies of IDW’s Rocketeer Reborn (with a main cover by Javier Pulido and beautiful Retailer Incentive covers by Elsa Charretier featuring the traditional Rocketeer and Betty), please contact your local comic shop or visit www.comicshoplocator.com to find a store near you.

BOOM! Studios is The New Home for BUFFY THE VAMPIRE SLAYER

The Slayer Returns With New Comics, Graphic Novels and More at the Award-Winning Publisher


LOS ANGELES, CA (September 20, 2018) – BOOM! Studios today announced it has acquired the comic book and graphic novel publishing license to Joss Whedon’s BUFFY THE VAMPIRE SLAYER, the groundbreaking pop culture phenomenon. BOOM! Studios will release new monthly comic book series, limited series, original graphic novels and more that officially expand the rich mythology created in television, novels and beyond, in partnership with 20th Century Fox Consumer Products.

Created by visionary writer and director Joss Whedon (Marvel’s The Avengers film franchise), Buffy The Vampire Slayer premiered on the WB Network on March 10th, 1997. The Emmy and Golden Globe-nominated series, which ran for seven seasons from 1997-2003, stars Sarah Michelle Gellar as “Buffy Summers.” Chosen to battle vampires, demons and other forces of darkness, Buffy is aided by a Watcher who guides and teaches her as she surrounds herself with a circle of friends called the “Scooby Gang.”

BUFFY THE VAMPIRE SLAYER is the latest release from BOOM! Studios’ eponymous imprint, home to a world-class group of licensed comic book series and ambitious original series, including Joss Whedon’s FireflyMighty Morphin Power Rangers, Planet of the Apes, Abbott, Mech Cadet Yu, Grass Kings, and Klaus.

“I remember watching the premiere of Buffy the Vampire Slayer over twenty years ago, and the feeling of empowerment that came with seeing a girl get to kick ass and have flaws at the same time, and to not apologize for who she was. It’s an honor to oversee that world for a new generation and to bring them that same feeling of knowing your greatest power comes from being true to who you are,” said Jeanine Schaefer, Executive Editor, BOOM! Studios. “Buffy is about love at its core, love for your friends and yourself. The characters are allowed to be equal parts human and monster, and seeing them struggle to balance those parts of themselves, the same parts we all struggle with, is why it still resonates with audiences of all ages and backgrounds today.”

For continuing news on BUFFY THE VAMPIRE SLAYER comic books, graphic novels and more from BOOM! Studios, stay tuned to www.boom-studios.com and follow@boomstudios on Twitter. And follow Buffy the Vampire Slayer on FacebookTwitter, andInstagram

TWD The Game Final Season Physical coming November

The below release states the disc will have the first two on disc with the rest as digital download. As this ships November 6th, I assume that will also be when Episode 2 drops for all. So for those of you who have played, be patient.  PCS has chosen to wait till they can experience the entire thing in one sitting.

SAN RAFAEL, Calif., September 6th, 2018 — Leading publisher and developer of digital entertainment Telltale Games, alongside Robert Kirkman’s Skybound Entertainment, today announced that The Walking Dead: The Final Season will receive a physical release in the form of a season pass disc for Xbox One and PlayStation 4.
The season pass disc will be available online and at retailers starting November 6, 2018 for $29.99 USD in the following regions: the United States, Canada, Latin America, the United Kingdom, France, Germany, Spain, Italy, Benelux, and Australia. A separate retail cartridge for Nintendo Switch will also become available at a later date.
The season pass disc will contain the first two episodes of The Final Season and will allow users to download the season’s two remaining episodes as they become available. More information about individual episode release dates can be found here.
Episode one of The Final Season‘Done Running,’ is currently available for download on PC, PlayStation 4, Xbox One, and Nintendo Switch across all regions. 

Episode one can be downloaded immediately upon purchase of a digital season pass, and all subsequent episodes will become available for download as they are released.
Season Description: Clementine, now a fierce and capable survivor, has reached the final chapter in her journey. After years on the road facing threats both living and dead, a secluded school might finally be her chance for a home. But protecting it will mean sacrifice. Clem must build a life and become a leader while still watching over AJ, an orphaned boy and the closest thing to family she has left. In this gripping, emotional final season, you will define your relationships, fight the undead, and determine how Clementine’s story ends.

  • Emotional, Gut-Wrenching Story – See Clementine’s journey through to the end. As she builds a new life, you will have to grapple with new types of choices and live with the consequences as AJ looks on, learning from your every move.
  • More Control, More Tension – A new over-the-shoulder camera system, greater freedom to explore detailed environments, and scenes with unscripted combat capture the fear of living in a world overrun by the undead and create the most engaging The Walking Dead game yet.
  • Striking New Visual Style – The all-new Graphic Black art style rips the ink from the pages of the Eisner Award-winning comic book series and brings the world of The Walking Dead to life like never before. Supports 4K resolution and high dynamic range on compatible devices.
In addition, The Final Season has been fully dubbed in French, German, Latin-American Spanish, and Brazilian Portuguese. It has also been subtitled in French, German, Latin-American Spanish, Brazilian Portuguese, Italian, Russian, and both traditional and simplified Chinese. Voice packs and translations for available episodes can be downloaded from within the game.
To date, The Walking Dead: A Telltale Games Series has sold more than 50 million episodes worldwide, earning more than 100 Game of the Year awards from outlets including Metacritic, USA Today, Wired, The VGAs, Yahoo!, The Telegraph, Mashable, Polygon, Destructoid, and GamesRadar. It has also received two BAFTA Video Games Awards for Best Story.
 
The Walking Dead is set in the world of Robert Kirkman’s award-winning comic book series and offers an emotionally-charged experience in which players’ actions and choices determine the course of the story across the entire series. To see their choices reflected in The Final Season, players can import their existing save files into the game. For more information, please refer to this blog. Players can also complete the interactive Story Builder either online or in-game to create a new custom save file.
Episode one, ‘Done Running,’ has been rated ‘Mature’ by the ESRB. For more information on the game, visit the official website and Facebook page, and follow Telltale Games on Twitter. For more information on The Walking Dead, Robert Kirkman, and all of his titles, visit Skybound.com.
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Jim Benton Delights Fans with Mischievous Bear Misadventures in Upcoming Clyde Graphic Novel

SAN DIEGO, CA (September 4, 2018) – IDW Publishing and Yoe Books are proud to announce Clyde, the all-new original graphic novel written and illustrated by Jim Benton, author of the New York Times-bestselling series Dear Dumb Diary.

The hilarious and heartwarming story of a mischievous bear who believes that happiness can be found over on the rough side of town, Clyde reaffirms that there’s still room for family, friendship, and altruism in even the most rebellious among us.

“We all have sketchy things in our past. It’s a riot to write about a character whose sketchy past is his present!” says Jim Benton.

When Clyde the Bear decides to ditch his safe and peaceful life in Cubville and head off for the mean streets of Grizzly City, he learns – with the help of a reformed juvenile delinquent butterfly – that the Bad Life isn’t always so great, and there’s something to be said for helping your friends and family (even though that really does kind of stink a little).

What People Are Saying About Jim Benton:

  • “Jim Benton is a comic genius and a brilliant cartoonist. ” – Dav Pilkey, Creator of Captain Underpants (in a quote attributed especially to Clyde)
  • “Mr. Benton’s intellectual properties… have made him stand out in an industry dominated by big entertainment companies. ” – The Wall Street Journal
  • “Humor in print has many forms; what is amazing is that Jim Benton excels in all of them! ” – Sergio Aragonés, Creator of Groo the Wanderer
  • “Forget that he’s a brilliant, funny, bestselling author – I’m publishing the incredible Clydebecause, like countless other kids, my own are hugely rabid Jim Benton fans!” – Craig Yoe, Editor of Yoe Books

Jim Benton’s Clyde is now available for pre-order via online booksellers and comic book specialty retailers, and slated for release in February.

Clyde
by Jim Benton
ISBN 9781684054473
$9.99 (US)
104-page, full-color softcover graphic novel, 6” x 8”

Creator Bio:
Jim Benton is the creator of Franny K. SteinDear Dumb Diary, and It’s Happy Bunny®. A New York Times bestselling author and two-time Eisner Award Nominee, he has won two National Cartoonist Society Awards and Three Addys, and his licensed properties have taken top awards from the Licensing Industry Merchandisers Association five times. Three of his books have been selected as Top Picks for teen readers by the American Library Association.

The Adventure ends… The Adventure Continues

With the huge finale of Adventure Time airing tonight titled “The Ultimate Adventure” I thought now was a perfect time to a small reminiscence on the entire journey and also remind you via a July 23, 2018 press release that while the animated series ends at season 10, an officially licensed continuation begins with season 11 from BOOM Comics in October.   BOOM has been the official publisher of comics based in the Land of OOO since 2012 with specials, one shots, limited series and an on-going that they are the perfect people to continue these tales.

The show started development way back in 2008 shortly after it became an internet sensation that was a short which first appeared on Nickelodeon in 2006. Ignoring long stories the show found itself at Cartoon Network being built into a full series by Pendelton Ward, Patrick McHale and Adam Muto. 10 years later, Pen has moved on to creating Bravest Warriors, McHale developed Over The Garden Wall and Muto became the true brainchild of Adventure Time although much of what we see even now goes back to brain storming with Pen and Pat and the entire creative team through the years. A creative team that have created their own shows for Cartoon Network with as much staying power or in some cases even more so. Steven Universe, O.K. Go, and many more definitely owe their existence to the immense success of Adventure Time.

Along the way the show’s lore has been expanded in so many ways. Not just in the series itself but in amazing books and coffee tables. There has been 5 video games, every season collected on blu-ray and/or DVD, plushes, action figures, McDonald’s campaigns, shirts, backpacks, costumes. It’s been a very powerful 10 years and despite the show ending its new episode run tonight (September 3rd 2018) it’ll run on Cartoon Network forever and maybe even at some point be syndicated elsewhere.

I personally have had the great opportunity to speak with at length Ward, McHale, Muto, Sugar, Quarterly and even cast members such as Jeremy Shada, Tom Kenny, and Olivia Olsen about the show as a whole.

So don’t forget tune into Cartoon Network tonight (or all day for a Marathon), then in October… continue the adventure with BOOM.

BOOM! Studios & Cartoon Network Announce

ADVENTURE TIME SEASON 11,
an All New Comic Book Series

LOS ANGELES, CA (July 23, 2018) – BOOM! Studios has announcedADVENTURE TIME SEASON 11 #1, the official comic book continuation of the Emmy® Award-winning Cartoon Network animated series.

A modern day fable, the Emmy® Award–winning animated series Adventure Timehas become a global success since its premiere in 2010, attracting adult and kid viewers in their millions over the course of 10 seasons. It follows unlikely heroes Finn and Jake, buddies who traverse the mystical Land of Ooo and encounter its colorful inhabitants. The best of friends, our heroes always find themselves in the middle of heart-pounding escapades. Finn, a silly kid with an awesome hat and Jake, a brassy dog with a big kind heart, depend on each other through thick and thin. Adventure Time is created by Pendleton Ward and produced at Cartoon Network Studios.

The story of the Land of Ooo will continue on in comic book form with ADVENTURE TIME SEASON 11 launching from KaBOOM!, BOOM! Studios award-winning imprint, this Fall. Eisner Award-winning writer Sonny Liew (The Art of Charlie Hock Chye) and artist Marina Julia (Lumberjanes: Faire and Square) bring you all new stories in the aftermath of The Great Gum War, as Finn, Jake and the entire land of Ooo begin to pick up the pieces with some new and unexpected friends. BOOM! Studios has been publishing the New York Times bestselling Adventure Time comic books and graphic novels since 2012 and been honored with Eisner, Harvey, and Diamond Gem Awards for the series.

“I hadn’t watched many animated series since the heyday of The Simpsons, but once I sat down and watched Adventure Time, I was immediately hooked,” said Sonny Liew. “It gave me a sense of afternoons spent watching cartoons as a kid, somehow appealing to both the adult and kid inside you. I didn’t try to analyze the form or structure too much, wanting to just enjoy the series on its own… but I suppose now I’m working on scripts for the comics, I’ll have to watch it again with a different lens, and try to figure out the methods behind the magic.”

“I’ve had a lot of fun working on Adventure Time: Beginning of the End, and I’m looking forward to getting to work on more Adventure Time!” said Marina Julia. “It’s a really fun series and to be able to play in that space is always really enjoyable.”

ADVENTURE TIME SEASON 11 #1 features a main cover by Jorge Corona (The Flash), along with variant covers by Julie Benbasset (You Be You), Audrey Mok (Archie) and Paul Pope (Batman: Year 100).

Adventure Time airs its season finale this Labor Day on Cartoon Networkand you definitely don’t want to miss it! ADVENTURE TIME SEASON 11 takes place after the shows end and will continue the journey for some of our favorite heroes in the comics,” said Whitney Leopard, Editor, BOOM! Studios. “Sonny and Marina are a great team and we are excited to launch this all-new adventure with them.’

ADVENTURE TIME SEASON 11 is the latest release from BOOM! Studios’ award-winning KaBOOM! imprint, home to comics for middle grade and younger readers including licensed series such as Over The Garden WallSteven Universe, Peanuts, and Garfield, along with original series like Mega Princess by Kelly Thompson and Brianne Drouhard, Bodie Troll by Jay Fosgitt, and The Deep by Tom Taylor and James Brouwer.

Print copies of ADVENTURE TIME SEASON 11 will be available for sale in October 2018 at local comic book shops (use comicshoplocator.com to find the nearest one) and the BOOM! Studios webstore. Digital copies can be purchased from content providers, including comiXology, iBooks, Google Play, and the BOOM! Studios app.

For continuing news on ADVENTURE TIME SEASON 11 and more from BOOM! Studios, stay tuned to www.boom-studios.com and follow @boomstudios on Twitter.

Rangers are Go!

My love for the world of Super Sentai actually started before Saban introduced Power Rangers to American/US viewers in 1993. Because of being on the internet as early as 1988 my young brain was quickly introduced to things such as Turboranger. Although it wasn’t till many years later I discovered the true origins with shows such as JAKQ, so I did truly first discover the legend of live action robots controlled by young people through the teenagers of Angel Grove like many. It was easy at the age of 15 to both despise and love Mighty Morphin Power Rangers. While on one hand it at times felt very much built for a much younger set, the cast featured some very attractive young actors while using footage from a Japanese series that was both silly yet very adult in themes and manner at times. MMPR was a strange beast indeed straddling that line between children’s television and something that parents and older siblings could sit through and actually enjoy (or in my case an older sibling with no younger siblings). The popularity of the show is impossible to ignore. 2 movies during it’s main stays, a movie in the 2000s and a recent selling of the property to Hasbro who have plans to bring the franchise and brand back to the forefront.

All that said, BOOM Studios has  chosen to use their license to take us back to those early Angel Grove stories with a brand new series in their MMPR line in the series GO GO POWER RANGERS! Now up to it’s 13th issue, the first 4 of the series were collected in a Volume one collection in July and are a fantastic adventure on their own.

 

The series takes places before the tales laid out in BOOM’s earlier Power Rangers comic. Shortly after they’ve become Rangers but before Tommy comes into the picture. Covering the ground of the slightly unrealistic for their age of 14-16 early Rangers in an undetermined time period, but equally realistic based on Degrassi and in some cases Saturday Morning Teen Soap Operas (California Dreams, Daved by the Bell, etc.). Which in many ways the original TV series would try to tackle and what this comic does so much more successfully.

The book was written by Ryan Parrott, a television wrtier who has also done Star Trek comics, who perfectly captures the voices and feel of the Rangers. Interior art is by Dan Mora, who Is also an amazing variant cover artist for DC and Marvel. His story structure and panels pop and are ably made better by Raúl Angelo.

The collected book also has the 80’s Movie poster Variants designed by Dylan Todd & illustrated by Natacha Bustos.

GO GO POWER RANGERS! Vol 1 is out now for $16.99 and can be bought at the Boom Store, as well as other online retailers or your local comic shop!

 

 

No rite from the stars

This is the hardest game review this site has ever had to write. Negative reviews is just not part of its formula, yet when something has been gifted to us for review it feels only right to recognize the game. Even when so much about the game is poorly designed and implemented despite efforts it seems to make a solid adventure and experience.

The game in this instance is A RITE FROM THE STARS, published but not developed by Phoenix Online Studios. The game was developed by Risin Goat, a small studio in Madrid, Spain. They originally kickstarted the game way in 2014 and from a visual stand point for a tiny studio the many years of build show.

Where the game fails is story and gameplay. Conceived as a point and click with different gameplay methods, the two styles I game more than ample try at were both poorly programmed and lacked much fun. Good reviews on steam even state that they succeeded the game through what seemed like trial and error or constant repetition to notice the puzzle’s less than obvious pattern. This was definitely my experience in the section in which you must control two characters by mouse only and still do perfect timing to complete the section. The coding for this perfect timing is not generous to someone’s skills especially for something promoted as a point n click adventure. The other section I attempted involved switching screen powers and then remembering a pattern while doing perfect timing to avoid enemies that seemed to have a pattern that while exact was hard to maneuver because of the point n’click mechanics which would function much better as a keyboard & mouse or gamepad style.

My frustration with both these sections left me with no interest to even attempt the third. The writing of the characters, the absolute cipher of the lead protagonist and the slightly pressuring role of the co-star all absolute turn offs. The shame of this is my excitement for A RITE was very high. In a time where new and different games inspired by classic point and click in aspiration but in finished product fall short.

A bad review needs some balance, so I must say the music is quite enticing. As is the 3d graphical design. Visually this game is a top notch indie title. The characters, the background, the walk cycles (although faulty for gameplay), there is a lot of talent here. Level design is where the game falters but that’s just a huge thing. Even when frustrated or failing one should feel there could be success if they were just better, yet the case here is being better wouldn’t help. You’ll succeed by luck and just playing over and over and over till finally you beat it. This is not who it should be and takes away from the feeling of achieving a rite. You should feel like you are actually achieving wisdom, strength, etc, but that is not what happens here and because of it I can’t recommend even trying the game out for yourself to try. Although maybe you’ll want to and prove me wrong. Maybe I am just that bad at games. At times one could suggest I am, but I do know when I am having fun versus not and that is where A RITE FROM THE STARS drops out of favor for me. I did not have fun, no matter who pretty it was.

A RITE FROM THE STARS is $14.99 US and available on the official POS Store (https://store.postudios.com/products/a-rite-from-the-stars) as well as Steam, GOG, Humble Store and many more digital retailers.

GO-BOTS Return in All-New Comic Book Series

IDW Celebrates the 35th Anniversary of Classic Toy Line
with a Sci-Fi Epic Written and Drawn by Tom Scioli

SAN DIEGO, CA (July 20, 2018) – IDW Publishing is proud to announce that Tom Scioli, the visionary creator that brought you Transformers vs. G.I. Joe, will unleash his imagination on the wonderful world of Go-Bots! Launching in October, Go-Bots will be the first story to feature classic toy and cartoon characters like Leader-1, Scooter, Turbo, and Cy-Kill’s Renegades in over three decades!

In the new five-issue series, the existence of Go-Bots on Earth has changed humans’ way of life. They chauffeur us around. They protect us from harm. They do the jobs that are too boring or dangerous for us. They fight our wars for us. They are friends for the lonely. The only thing they don’t do is dream for us… but that could change any day now. For a generation, Leader-1 and the Guardians have said that they were here to help us… but as they become more integrated into our society, the question must be asked: Are they here to replace us?

“This is a dream project – I’m writing, drawing, coloring, and hand-lettering this book. It’s a labor of love,” says Scioli. “When these characters were conceived of in the ’80s, the idea of robots with human personalities was science fiction. Now, it’s history. The world of living machines is here – we’re living it. The time is right for Go-Bots!”

“Avant-garde creator Tom Scioli has been pushing the comic book storytelling medium for nearly two decades now and his work on Go-Bots is yet another watershed moment in his career,” says IDW Associate Publisher David Hedgecock. “It is a testament to the strong collaboration between IDW Publishing and Hasbro, that projects like this can exist on licensed properties.”

Quirky Mysteries

Renowned fictional comic book artist Mike Mason and alternate universe former Vice-President Joe Biden have very little in common. The commonalty is listlessness and set into a life which needs a bit of excitement. That very little exists though and through it machinations propels both their lives into crazy mysteries with as many twists and turns as the Los Caracoles.

In Fred Van Lente’s THE CON ARTIST we get thrown into San Diego during its always tumultuous world of San Diego Comic Con AKA Comic Con International. We meet artists, writers, fans (crazy and normal), editors, publishers, criminals and even zombies (sort of). I mean what’s a comic convention without a zombie or two, and murder. Of course what is a murder mystery without a mysterious murder? Especially one that the protagonist finds himself wrapped into heavily by being a suspect themselves for many different reasons. While trying to prove his own innocence by solving the crime himself Mike Mason runs, jumps, parties, contrives and draws through the time at the convention. Littered with pop-culture references as well as original TV, movie and comic ideas, the novel takes you on what feels like an legitimate experience of the convention and all it entails, including visiting the Gaslamp district, seedy hotels, crazy after parties, the marina and more. There’s side kicks and neo-nazis, sexy cosplay players who also are pedicab drivers, and a one armed girl who is a huge fan of Mike Mason because one of his major creations is a one armed warrior. The book is even full of illustrations done by the excellent Tom Fowler meant to be from the sketchbook of Mike’s, which he describes through out as he tries to keep his sanity. The only thing truly missing is a visit to the San Diego Zoo, but most people are lucky to find time to do that when trying to enjoy, endure and survive the media explosion that is SDCC.

While over in Andrew Shaffer’s HOPE NEVER DIES we find ourselves on the other coast of the nation in Wilmington, Delaware. It is a town with a long political upheaval. A melting pot city broken up into structures of poverty and comfortable. There’s local police, small town diners, a local motorcycle gang, civil up-rest living side by side and it feeds directly into the Amtrak towards Washington, DC. Home to a long time senator who moved to the area in his early teens and by the 1970s was the senator for all of Delaware till his two terms serving under the President. In the narrative it’s been six months since the new regime had taken office in early 2016, Joe Biden is now living in a nice home with his wife and dog and no longer has protective service. He is just a citizen, till circumstances of a long time acquaintances death seem possibly mysterious, or at the very least leave questions open. The information and the strange evidence is brought to him by his best friend Barack Obama; and after Joe uses some finagling and his own resources getting more info he finds himself teaming with Barack to find out the truth behind this death. Along the way they encounter cops, secret service men, more evidence, red herrings, drugs, injuries and they both begin to remember that no matter what, in the battle, whatever it is, we keep going; we believe whatever we did on this life was enough and that title of the book isn’t just a saying, but a way of life.

Through these two books, both out today in bookstores and other places you buy books QUIRK continues to solidify it as a publisher with a very distinct curation. Seeking things that are different, but altogether familiar using pop-culture themes one can all identify with while presenting entertaining news stories which one could easily see adapted into comics, film, television or cartoon.

THE CON ARTIST by Fred Van Lente (published by Quirk Books) is priced at $14.99 and is available in paperback and e-book
https://www.quirkbooks.com/book/con-artist

HOPE NEVER DIES by Andrew Shaffer (published by Quirk Books) is priced at $14.99 and is available in paperback and e-book
https://www.quirkbooks.com/HopeNeverDies

I also recommend following both authors on Twitter (and other social media) as well as Quirk books:
@fredvanlente
@andrewtshaffer
@quirkbooks

“Huh huh” Ooooooooooooooh” We’re Back!

When Regular Show reached its somber but brilliant conclusion it did so in a way that truly put a perfect ribbon on the entire program. Leaping ahead 25 years through flashforwards showing us Rigby and Mordecai’s lives up until a reunion at the park. We know that they’ve gone onto to have excellent marriages and have risen now grown children in their late teens to early 20s. I mean that is if you watched the show. If you didn’t though I can’t imagine why you would care about any Regular Show comic. The show had a strong enough fanbase though to not let that be the end and BOOM knew it.

Regular Show: 25 Years Later is a series that picks up directly from the final scene of the show. As the boys reminiscence they go off to to video shack. On the way there though Benson asks asks them to go them some ice since they’re all out and don’t have time to wait for a freezer to make some. This should be simple, they’re mature, older men now… go to to the store, get a bag of ice, simple.

This is still Regular Show and things don’t go as planned and then in well.. regular fashion, they get weird. Then they get weirder. Then they get really weird. Then just when it seems things seem okay, the cliffhanger ending of issue one hits and you have no clue where this story may go. It has many options, time travel, body switching, space, fantasy lands, pure ridiculousness.

Christopher Hastings who has written excellent issues of Adventure Time definitely understands the voices of Rig and Mord and for creating wackiness. The street art background of illustrator Anna Johnstone definitely allows for a super fun and different look to the well know characters while keeping them familiar and on point. Along with the subdued but colorful palette and hues of Joana Lafuente the book truly feels like a proper beginning to a new end for a friendly bird and raccoon and their entire friends and families saga.

Issue #1 of Regular Show: 25 Years Later is currently available in comic shops, for mail order through the BOOM! Studios site, as well as digitally through various sites.