Snacktorio Out NOW on Steam

A quick desciption and some screen shots:

Snacktorio, a story-driven, level-based factory automation game where players build giant industrial kitchens to feed world-threatening monsters.

Built around reactive cooking systems inspired by real culinary logic, ingredients don’t just move through the factory – they spoil, contaminate, transform with heat, and create cascading production problems players must constantly redesign around.

Instead of producing abstract resources, players automate increasingly complex gourmet dishes using multi-step recipes, interconnected production lines, and sprawling food-production networks designed to satisfy each monster’s strange appetites.

Alongside the automation gameplay, players gradually uncover a fantasy world filled with hungry beasts, darkly comedic lore, and the mystery behind the monsters’ growing hunger.

A quick note, there is a demo available and a 10% discount during launch (till June 18th, 2026)

Here is the full press release:

TNgineers will release Snacktorio on Steam, a level-based factory-cooking automation game where players build giant industrial kitchens to feed increasingly demanding monsters threatening to consume the world.

Blending deep automation gameplay with reactive cooking systems and a strange fantasy world, Snacktorio transforms recipes into large-scale production challenges. Players gather ingredients, route them through pipes and conveyor belts into mixers, fryers, boilers and ovens, then scale small kitchens into sprawling automated food factories.

Unlike traditional factory games built around static resources, Snacktorio’s ingredients follow real cooking logic. Dairy can curdle when exposed to spice, ingredients can spoil while moving through production lines, and missing preparation steps can ripple through an entire factory. As monster orders grow larger and more complex, players must constantly redesign layouts, optimize throughput, and stabilize increasingly fragile production chains.

Rather than an open-ended sandbox, Snacktorio is structured around more than 55 handcrafted levels, each introducing new ingredients, cooking mechanics, and logistical constraints that reshape how players build and optimize their factories. Inspired by food cultures from around the world, players prepare increasingly elaborate dishes to satisfy each monster’s strange and specific appetites while gradually uncovering the mystery behind their growing hunger.

Designed to be approachable while still offering deep optimization challenges for automation fans, Snacktorio combines charming fantasy visuals with surprisingly complex systems, creating a factory game governed by real cooking logic.

Snacktorio also includes native mod support and custom level creation tools, allowing players to build and share their own factory challenges.

Snacktorio is largely solo-developed by UK-based developer ellraiser, including its soundtrack and audio design, and follows the release of APICO and Mudborne.

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