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Greg Pak & Giannis Milonogiannis Launch A New Samurai Action Epic in March 2019
LOS ANGELES, CA (February 6, 2018) – BOOM! Studios today revealed a first look at RONIN ISLAND #1, kicking off a new five-issue limited series from superstar writer Greg Pak (Firefly, Star Wars, Mech Cadet Yu) and fan favorite artist Giannis Milonogiannis (Old City Blues) about a group of people with divided loyalties and difficult pasts coming together in the face of danger to fend off enemies both human and not.
RONIN ISLAND #1 arrives in stores March 2019 and features a main cover by Milonogiannis, along with variant covers by David Lafuente (Ultimate Comics Spider-Man), award-winning artist Ethan Young (Tails), and fan favorite Kris Anka (Runaways).
After a mysterious attack devastates a great swath of 19th century Japan, Korea, and China, survivors from all three lands find refuge on a hidden island and build a new society. Hana, the orphaned daughter of Korean farmers, and Kenichi, son of a great samurai leader, have little in common except for a mutual disdain for each other. But these young warriors will have to work together when an army invades the island with shocking news: the Shogun has returned and the Island is expected to pay fealty in exchange for protection from a new threat…a mutated horde that threatens to wipe out all of humanity.
RONIN ISLAND is the latest release from BOOM! Studios’ eponymous imprint, home to a world-class group of licensed comic book series and ambitious original series, including Joss Whedon’s Firefly and Buffy The Vampire Slayer, Lev Grossman’s The Magicians, Mighty Morphin Power Rangers, Planet of the Apes,Abbott, Mech Cadet Yu, Grass Kings, and Klaus.
“Greg and Giannis have blended iconic elements of the samurai genre with supernatural horror to explore the best and worst instincts of human nature.” said Cameron Chittock, Editor, BOOM! Studios. “They’ve crafted an ambitious story, filled with stunning action set pieces as our two young heroes grapple with what they believe in the face of an unthinkable war.”
Print copies of RONIN ISLAND #1 will be available for sale on March 6, 2019 exclusively at local comic book shops (use comicshoplocator.com to find the nearest one) or at the BOOM! Studios webstore. Digital copies can be purchased from content providers like comiXology, iBooks, Google Play, and the BOOM! Studios app.
For continuing news on RONIN ISLAND and more from BOOM! Studios, stay tuned to www.boom-studios.com and follow @boomstudios on Twitter.









Nominations are officially open for the 9th annual Designer Toy Awards!
Presented by Clutter, the Designer Toy Awards (DTAs) is an annual event honoring excellence and innovation in the field of Designer Toys. With categories like Breakthrough Artist of the Year, Toy of the Year and Artist of the Year (among many others) the DTAs highlight the year’s best designs, concepts and accomplishments by both veterans and newcomers in the diverse world of Designer Toys.
Running from February 4th until February 28th, 2019 (6 pm EST), nominations can be submitted now through the website designertoyawards.com.
This year’s awards will accept nominations for releases, artists, and companies, that were active from January 1st, 2018 to December 31st, 2018.
So Get Nominating…
Head on over to the Designer Toy Awards website and answer our “Call For Entries” by adding those worthy from 2018, and don’t forget… only nominated items can be considered for the awards. If you want your work to be considered please nominate it, nominations are confidential and there is no shame in nominating yourself or your own product!
1. Open Nominations – Call for entries is open for anyone (yourself included) to make a relevant nomination. Nominations are private and will be used to determine the Finalists.
2. Nomination Committees – The DTAs host small committees of industry professionals and fans, carefully matched to categories in order to take the list of nominations and to determine the Finalists. The committees meet and discuss every entry, using the published list of award criteria to make their selections. These will be published on the website as the year’s official Finalists.
3. Voting – We run two voting blocks:
DTA Panel: DTA Panel: Industry professionals make up the DTA panel. They are charged with voting once per category for the winner in the panel-voted awards. Each year new panel members are added to keep our list as diverse and relevant as possible.
Fan Voted: The public voters contribute by getting one vote per category (which is ensured by tracking IP addresses and other means of maintaining voter integrity).
4. Winners – Winners of each category are determined by the most votes in each category. Clutter, nor The Designer Toy Awards, or Five Points Festival staff, vote in or “choose” the winners.
5. Awards Ceremony – The awards are presented at a ceremony on June 1st, 2019, during the weekend of Five Points Festival. For members of the public to attend the ceremony, you must purchase a VIP ticket for Five Points Fest.
Keep rocking and collecting!
– DTA Crew
As exciting as an interactive journal can be for the younguns (sic) and teens and even adults trying to learn comics, for this website a full on new graphic novel in September is extra exciting.

Below is the official press release for The Bit Awards 2019. Also here’s a special promo code for 50% off. Click here and enter GGJ2019 for the offer.
Live From New York, The 3rd Annual Bit Awards Show Returns To Celebrate Video Games & Creators Big And Small
NEW YORK, (January 17, 2019) – Playcrafting – one of the largest communities of game creators and fans in the U.S. – revealed today the full nominee line-up, its “Game Changer” honoree, and more of what’s in store for the 3rd annual Bit Awards – New York’s largest celebration of games on the rise – in partnership with Parsons School of Design. Beginning at 7 p.m. ET on February 1, 2019, game creators and enthusiasts will convene at The Auditorium at Parsons the New School (66 West 12th Street in New York, NY) to celebrate the year in games and the people who make them.
“Our incredible community is the heart and soul behind everything we do at Playcrafting,” said Dan Butchko, Playcrafting’s Founder and CEO. “The Bit Awards is the one time a year we gather creators and fans from across the country to honor games and industry leaders – both rising and established – through an interactive show that is sure to surprise and delight.”
Actress and producer Carolina Ravassa, well known as the voice of Sombra in Overwatch, will serve as host for the evening, taking attendees through world premiere trailers from cutting-edge studios, rock out performances led by award-winning multi-instrumentalist and composer of fan favorites Just Case 4 and Street Fighter Zac Zinger, and much more.
“Through my work, I’ve grown to appreciate all the talented people behind the games that make people move, laugh and play,” said Ravassa. “From the nominees and participants, who are as diverse and creative as the games and developers we’re celebrating, to the show segments that will transform Parsons’ Auditorium into a playable production like no other, this year’s Bit Awards will reflect everything that makes the gaming community so special, and I’m honored to be this year’s host.”
Below are the games and individuals that have been nominated for their exceptional creativity and technical excellence:
PC/CONSOLE GAME OF THE YEAR
Honors the best game made for PC, console, web or arcade.
Dungeonhaven by Cold War Game Studios
Evergate by Stone Lantern Games
KungFu Kickball by WhaleFood Games
LampLight City by Grundislav Games
Punch Planet by Sector-K Games
Swimsanity! by Decoy Games
MOBILE GAME OF THE YEAR
Honors the best game made for mobile devices.
Hamsterdam by Muse Games
Imposter Drawster by Up at Night
Into the Dark: Narakan by Orc Punk
Mew and Me by Mew and Me
Repertoire by Playful People
Sound Sky by HIGHKEY Games
TABLETOP GAME OF THE YEAR
Honors the best tabletop game (card games, board games, etc.).
Clear the Decks by Crispy Games Company
Saturday Morning Games by Plausible Studio
Gladius by Victoria Cana and Alexandre Uboldi
Hero: Tales of the Tomes by Jimmy Ellerth Entertainment
Smack Talk Showdown by Double Turn Games
Status Report! by Offcut Games
BEST STYLE
Honors excellence in game audio and/or visuals.
0°N 0°W by Colorfiction
Ambition: A Minuet in Power by Joy Manufacturing Co.
Evergate by Stone Lantern Games
Hamsterdam by Muse Games
Jupiter and Mars by Tigertron
Punch Planet by Sector-K Games
BEST XR GAME, PRESENTED BY BOSE
Honoring the best game made for VR, AR or MR.
Cubism by Thomas Van Bouwel
HOST by Garrett Fuselier
Jupiter & Mars by Tigertron
Mister Mart by Studio217
The Rig by Sunset Division
The Take by Stuido Studios
BEST STUDENT GAME
Honors the best game made primarily by students in an educational program.
Anyball by Team Anyball (NYU Game Center)
Flight Simulator by Hosni Auji (NYU Game Center)
Into the Dark: Narakan by Orc Punk (Playcrafting)
King of the Hat by Business Corp. Incorporated (Dawson College)
Roll Control by Andrew Simon Thomas (Playcrafting)
Seasons (季节) by David Su and Dominique Stars (MIT)
GAME CHANGER HONOREE
Honors an individual for his or her commitment to games as an art and industry.
Jen MacLean, Executive Director, International Game Developers Association (IGDA)
RISING PIXEL AWARD RECIPIENTS
Peer-selected awards granted to gaming community leaders on the rise from the three cities in which Playcrafting operates.
Sam Eng (New York), Caroline Murphy (Boston), Don Bellenger (San Francisco)
PLAYER’S CHOICE AWARD
Click here to vote for your favorite game.
GRIS by Nomada Studio
KungFu Kickball by WhaleFood Games
Swimsanity by Decoy Games
Tornado Roulette by Luis Delacruz
Where Shadows Slumber by Game Revenant
Zarvot by snowhydra games
Purchase your tickets here for the interactive ceremony ($20.00 for general admission; $50.00 for VIP passes). Again as noted above: here’s a special promo code for 50% off. Click here and enter GGJ2019 for the offer.
Check out thebitawards.com and follow #TheBitAwards on Twitter and Facebook for full details and updates.
OUT Now (1/30/2019) is WWE Forever #1 from BOOM! Comics.
It features stories with some serious WWE legends. Bret Hart, Jimmy “The Mouth of the South” Hart (no relation), Junk Yard Dog, Harley Race, British Bulldog, Bobby “The Brain” Heenan, “Million Dollar Man” Ted Dibiase, Jake “The Snake” Roberts, Irwin R. Shyster and others. These are fictional behind the scenes tales turning the soap opera and their personalities into stories as if when the cameras turn off their lives continue just like the WWF programming.
This is an anthology piece featuring 5 stories of different length, style and exploration. Personally, Arune Singh’s debut writing piece Internal Audit with art by Kendall Goode is my favorite. It takes advantage of what the comic allows in such great fashion. From an art standpoint, Brent Schoonover truly wins me over simply from drawing Matilda. The other three stories are worthy additions that do a nice job exploring 80’s/90’s history of the WWE in a small chunk of slice of life.
In BOOM!’s continuing WWE comics which has explored origins in NXT, recent happenings in the WWE covering the path of Brock Lesnar, Kevin Owens, Seth Rollins and more, FOREVER is an excellent addition. WWF has a long history of comics of this ilk even going back to Acclaim, but the franchise under BOOM! has really felt right. Every writer seems to have a passion and love for the genre of wrestling which allows for the stories to feel properly respectful to the wrestlers and fans while still being as silly as they are on TV.
Even if you aren’t a fan of these characters or knowledable, the art and scripts still balance things well enough that you can enjoy these snippets as well. Give it a try, be you a hardcore fan, a casual fan, a former fan, a new fan or even a fan who will never watch wrestling or could be pulled into wrestling by the characters and ideas.

Montpellier, France January 23, 2019 — Magic Design Studios is over the moon, announcing today that Unruly Heroes is now available on Nintendo Switch, Steam, Microsoft Store, and Xbox One.
Inspired by the timeless 16th century Chinese novel Journey to the West, players take control of four unlikely heroes. Effortlessly swapping between and Wukong the Monkey King, Sanzang the Sleepy Monk, Kihong the Greedy Pig, and Sandmonk the Sensitive Brute as they travel westward in search of the scattered remnants of the Sacred Scroll. Along the way, whether it be solo or in local coop, players will encounter a diverse lineup of enemies to battle within a colourful fantasy world.
“We want to invite players to be part of some fantastic universes,” says Creative Director Yang Lu. “We spent a year and a half elaborating, defining, searching for, and shaping the kind of game/story/experience we wanted to offer. It turns out we are video game crafters!” “Journey to the West is a wonderful story,” continues Lu “but I noticed it wasn’t really known in the West.” Set against lushly illustrated environments in a hand-drawn artstyle, Unruly Heroes makes for an epic adventure diving into the essence of what it takes to be a hero.
Watch the launch trailer on YouTube: https://youtu.be/-7hyyMPd7ms
KEY FEATURES
Unruly Heroes is out now on Nintendo Switch, Steam, Microsoft Store, and Xbox One, with planned released for PS4 to follow. It is available in English, French, German, Italian, Spanish, Portuguese, Chinese (simplified and traditional), Russian, Korean, Japanese.
KEY LINKS
Website: https://www.unrulyheroes.com/
YouTube: https://www.youtube.com/
Facebook: https://m.facebook.com/Unruly-
Twitter: https://twitter.com/Unruly_
Instagram: https://instagram.com/



About Magic Design Studios
Magic Design Studios has been founded in 2015. The company focuses on the creation of high-quality entertainment content, mainly video games and CG animation.
The company is located in France, Montpellier, known for having a high concentration of video game veterans.
The core team of the project has a solid experience in the video game industry.
A lot of the team members have worked at Ubisoft on titles such as Rayman, Raving Rabbids, Splinter Cell, Assassin’s Creed, Valiant Hearts, Ghost Recon Wildlands and many other series.
SAN DIEGO, CA (January 22, 2019) – IDW Publishing proudly embarks on the U.S.S. Enterprise’shomeward journey with Star Trek: Year Five, a monthly comic book series debuting in April 2019. A sweeping space odyssey developed by a brain trust of exceptional writers, Year Five welcomes co-writers Jackson Lanzing, Collin Kelly, and artist Stephen Thompson for its opening story arc, and – painting Star Trek for the first time in all his 60 years of professional illustration – Greg Hildebrandt as cover artist for the debut issue.
In Star Trek: Year Five, the crew of the Enterprise have traveled to strange new worlds, defeated impossible foes, and made universe-changing decisions. But with the end in sight, they’ll have to face their biggest challenge yet. Step aboard the Enterprise with Kirk, Spock, Bones, and Uhura on a voyage towards an uncertain future!
“Year Five will be a vital, hard-hitting, character-focused look at Captain Kirk on his last year in command,” says Jackson Lanzing. “His actions will have huge ripple effects, from the outbreak of war in the Alpha Quadrant to an unprecedented strain of trust with Spock. We’ll turn a mirror on our modern society, just as Trekdid in the 1960s, and go boldly towards meaningful, heartfelt stories.”
IDW’s continuing Star Trek: Year Five series, under license by CBS Consumer Products, will be nurtured by a collaborative writer’s room (including Brandon Easton, Jody Houser, Jim McCann, and the aforementioned Lanzing and Kelly), working together to craft the overall journey while swapping writing chores specific to each story arc. As Lanzing explains, “We’ll tell an ongoing narrative with a beginning, a game-changing middle, and a definite end… and do so with some of the best writers in comics contributing their unique, diverse voices and ideas.”
“The opportunity to be a part of this monumental legacy is an unbelievable trust. With Year Five, we don’t just want to thrill – we want to channel the power of Roddenberry’s original vision, to tell a story about the future that illuminates our present,” says Collin Kelly. “It’s time for the Enterprise to come home… but first, they’ll have to face an enemy that’s been waiting in the shadows since 1968.”
“I have been a fan of Star Trek right from the beginning in 1966,” says Greg Hildebrandt. “I admired the social, moral, and political statements that were obvious in Gene Roddenberry’s plot lines. I feel that the original was and is one of the best shows ever on TV, and clearly the inspiration for all the Space Operas that have followed. It was an honor to paint this cover art of the original cast. Having never painted Trekbefore, it was a kick for me at 80 years old.”
Reinforcing the importance of Hildebrandt’s first-ever contribution to the iconic Star Trek franchise, IDW will also proudly showcase this impactful illustration as the cover to the April 2019 edition of Previews, the internationally-distributed catalog that serves as the premier source of merchandise for the comic book specialty market.
For information on how to secure copies of Star Trek: Year Five, please contact your local comic shop or visit www.comicshoplocator.com to find a store near you.
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Gunpowder on the Teeth: Arcade Quick impressions
Simple yet beautiful, the pixel art shines. Your wrist and fingers will hurt as the difficulty level on this one is not low. The soundtrack propels you to keep going and the urge that you know you can do it and get to the next level.
If you need a taste there’s a demo available.
https://store.steampowered.com/app/994860/Gunpowder_on_The_Teeth_Arcade/
Game officially releases Feb 22, 2019 on Steam Store for $9.99
Here’s more info direct from the store page:

Platformer with simple, intuitive control, at the level of reflexes, the unpretentious retrographics and shattering complexity which is constantly increasing in process of passing.
At your disposal several fighters equipped with various arms for opposition to superior forces of the opponent with assistance of military equipment and aircraft.
Your task – detection and the subsequent destruction of various purposes, and also evacuation of staff, on completion of a mission.
You are waited for 15 missions located on 5 locations in different parts of the world, by several bonus levels and fights with Bosses.
Well and… the platformer without secrets is not a platformer…
Key Features
Gameplay

The mission purpose – to find and destroy enemy radar-tracking systems, the way to which lies on a difficult landscape, with a big congestion of natural and artificial obstacles. Also on the way you will meet the protection, in the form of the opponent’s troops, with assistance of military equipment and aircraft.
After destruction of the targets it is necessary to evacuate staff. The way to a disembarkation area also contains various traps and obstacles.
Fighters

Each fighter keeps about himself an individual weapon – a assault rifle, and also alternative which differs depending on the fighter’s class. For each task there will be more suitable option: a congestion of enemy infantry – use a grenade, a tank or the truck – RPG over open sights and if there are a lot of enemies – request air action.
Equipment

Some levels allow to steer military equipment. The tank, the helicopter gunship, the fighter – feel superiority over weaker opponent. But it does not mean that will be easy.
Bonuses

Select boxes with medicine and ammunition to fill up health of the fighter and an ammunition. Try to collect all army counters (dog tags) which will open for you the legendary fighter and many various secrets and easter eggs.
Bosses

At the end of each location you are waited by fight with the boss. And for each fight it is necessary to pick up the approach. The enemy equipment, from the systems of volley fire and tanks acts as bosses, and to the landing ship on the air-cushion. Nobody will send the hardware to fight alone, so prepare that they will be covered by both enemy infantry, and artillery and unbeknownst what else surprises.