Cyberpunk 2077 claims this year’s Golden Joystick for Most Wanted Game

CD PROJEKT RED announces Cyberpunk 2077 has been named the Most Wanted Game at the 37th Golden Joysticks Awards. This is the second year in a row gamers voted the studio’s upcoming open-world RPG their Most Wanted Game.

Prior to the announcement, during the award gala’s pre-show segment, a special video from the Golden Joystick team’s visit to CD PROJEKT RED was premiered. The video is hosted by Hollie Bennett (Head of Communication UK) and features Cyberpunk 2077’s Paweł Sasko (Lead Quest Designer), Miles Tost (Senior Level Designer), and Marcin Przybyłowicz (Music Director) talking about the game’s development, among others.

CD PROJEKT RED would like to thank everyone who voted for the game in this year’s Golden Joystick Awards — it truly is an honor!

Cyberpunk 2077 will release April 16th, 2020, for PC, Xbox One and PlayStation 4, with the version for Google Stadia set to launch the same year. For more information regarding the game, follow FacebookTwitter, and cyberpunk.net.

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🎶 The first Gorillaz toy in 10 years is here!!! 🎶

Superplastic has joined forces with British virtual band Gorillaz to create a new ultra-limited collector’s edition 12-inch art toy – the first Gorillaz toy in 10 YEARS!!! Features fat mic, glowing LED eyes, and Gorillaz artist Jamie Hewlett’s iconic design. 🤩

Ultra-soft vinyl, $80. Guaranteed Xmas delivery!

YES 2D NOW NOW

⚡️💛⚡️

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The Endless Mission Available Now on Steam Early Access!

Embark upon an adventure wielding the power of hacking and creation.

(Phoenix, AZ – November 14, 2019) – The Endless Mission, E-Line Media’s sandbox-style creation game is out now on Steam’s Early Access. The Endless Mission is a community-driven game where users can play, hack, and create within a world that exists behind the scenes of their favorite video game genres. Along the way they’ll discover that their true power lies within the game’s Editor, which allows users to create and share their own games and content.

The game has been in development for approximately two years and the Early Access iteration will feature:

  • An epic story that takes players behind the scenes of their favorite game genres
  • Integrated Editor that allows players to create their own games and content and then share them with the community via the in-game Content Portal and Hall of Celebration
  • Ability to mashup, tweak, remix, and hack and see the results in real-time
  • Fully realized Real-Time Strategy and Platformer games with assets and mechanics players can use in the creation of their own games
  • Hall of Celebration where curated UGC from the community and streamers will be featured
  • Characters voiced by the veteran talents of Sara Amini, Laura Bailey, Jennifer Hale, Courtenay Taylor, Alix Wilton Regan, Jamie Hunsdale, and Chantal Robert
  • Regular content updates, including a new genre of game to play and create with (Racer) and a multiplayer feature drop

The game has been developed in partnership with Endless Studios, the gaming arm of Endless, an organization dedicated to building a network of creators through initiatives focused on the utilization of technology to create inspiration.

The Endless Mission can be found on Steam at the link below and will be available for $14.99. Early players to the game who purchase at that price will receive all additional content (new genres, multiplayer, themed challenges, etc) at no additional cost. However, the price may increase for new users coming to the game as more features are rolled out.

 

For more information, wishlist and follow the game on Steam, download the press kit, sign up for the newsletter, and be sure to follow the journey on Twitter and Facebook.

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Your First Look at Jeremy Haun and Danny Luckert’s THE RED MOTHER #1 From BOOM! Studios

Discover a Bone-Chilling New Series from Acclaimed Horror Comics Creators in December 2019

LOS ANGELES, CA (November 14, 2019) – BOOM! Studios is proud to reveal a first look at THE RED MOTHER #1, the premiere issue of an all-new original comic book series from acclaimed writer Jeremy Haun (The Beauty, The Realm) and artist Danny Luckert (Regression) about a young woman who survives a tragedy, only to be afflicted with sudden, unexplained visions of horror and forced to deal with the terrible consequences.

There are dark things just beyond this reality. Horrors that we cannot quite see. Things wanting to get in. After losing her eye and the man she loves during a brutal attack in an alley, Daisy McDonough is left trying to put the pieces of her life back together. Just when she thinks she can start the process of healing and moving on, she begins to see strange things through her new prosthetic eye.

She can see the Red Mother. And the Red Mother can see her right back!

THE RED MOTHER #1 features a main cover illustrated by series writer Jeremy Haun and variant cover art by series artist Danny Luckert.

THE RED MOTHER is the newest release from BOOM! Studios’ eponymous imprint, home to critically acclaimed original series, including Once & Future by Kieron Gillen and Dan Mora; Something is Killing the Children by James Tynion IV and Werther Dell’Edera; Faithless by Brian Azzarello and Maria Llovet; Abbott by Saladin Ahmed and Sami Kivelä; Bury The Lede by Gaby Dunn and Claire Roe; Klaus by Grant Morrison and Dan Mora; and Folklords by Matt Kindt and Matt Smith. The imprint also publishes popular licensed properties including Joss Whedon’s Firefly from Greg Pak and Dan McDaid; Buffy The Vampire Slayer from Jordie Bellaire and David López; Angel from Bryan Edward Hill and Gleb Melnikov; and Mighty Morphin Power Rangers from Ryan Parrott and Daniele Di Nicuolo.

Print copies of THE RED MOTHER #1 will be available for sale December 11, 2019 exclusively at local comic book shops (use comicshoplocator.com to find the nearest one) or at the BOOM! Studios webstore. Digital copies can be purchased from content providers, including comiXology, iBooks, Google Play, and Madefire.

For continuing news on THE RED MOTHER and more from BOOM! Studios, stay tuned to www.boom-studios.com and follow @boomstudios on Twitter. 

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Dark Horse Comics Previews OUR ENCOUNTERS WITH EVIL:  ADVENTURES OF PROFESSOR J.T. MEINHARDT AND HIS ASSISTANT MR. KNOX

 

The Sequel to The Acclaimed Graphic Novel MR. HIGGINS COMES HOME 

Created by Mike Mignola and Acclaimed Artist Warwick Johnson-Cadwell

(November 12, 2019) Ahead of its publication, Dark Horse Comics is previewing the original graphic novel OUR ENCOUNTERS WITH EVIL: ADVENTURES OF PROFESSOR J.T. MEINHARDT AND HIS ASSISTANT MR. KNOX. The highly anticipated book is the sequel to the acclaimed graphic novel MR. HIGGINS COMES HOME created by legendary Hellboy creator Mike Mignola and Warwick Johnson-Cadwell. In this all new installment, Professor J.T. Meinhardt and Mr. Knox continue their pursuit of ne’er-do-well creatures of the night. Now, backed by the dauntless vampire hunter Ms. Mary Van Sloan, the heroes pursue vampires, werewolves, and other horrors that even they are hard-put to name or explain. The only thing that’s for certain? The strange truths these adventurers uncover are seldom what they seem. Dark Horse will publish the hardcover graphic novel―created by Mike Mignola and Warwick Johnson-Cadwell, with story and art by Warwick Johnson-Cadwell, lettering by Clem Robins and a cover by Mike Mignola with Eisner Award-winning colorist Dave Stewart―in comic shops on Wednesday, November 13th and in bookstores on November 26, 2019.

Like MR. HIGGINS COMES HOME, the new graphic novel is set outside the Hellboy Universe. “OUR ENCOUNTERS WITH EVIL recounts three adventures of our intrepid hunters as they battle evil in various supernatural forms, said Johnson-Cadwell. “The first of these, “The Lost Duke Kurtz,” is the possible discovery of a long-forgotten vampire menace and a tale of vampire vengeance. A typical not-so-typical night in the careers of Professor J. T. Meinhardt, Mr. Knox, and Ms. Mary Van Sloan.”

“Warwick brought an insane amount to energy and invention to MR.HIGGINS COMES home—more ideas than could ever fit into that one book, “ said Mignola , who scripted MR. HIGGINS COMES HOME which he created with Johnson-Cadwell. “So I was thrilled when he told me he wanted to continue the adventures of Meinhardt and Knox. You can look forward to a whole world of vampires and related monstrosities like nothing you’ve ever seen before.”

Here’s what the critics are saying about the book:

 

“Hauntingly unique.”—FORBES

 

“Whimsical, dark, macabre… A treasure trove of gothic tales.”—FANBASE PRESS

 

“Satisfying horrific but refreshingly imaginative and playful.”—LIBRARY JOURNAL

 

“Sensational…. These standalone horror stories set just outside the Mignolaverse carry the colorful vibe and style of the classic old Hammer Dracula films.”—SYFY WIRE

 

“OUR ENCOUNTERS WITH EVIL draws it inspiration from a wide range of influences, namely Arthur Conan Doyle, Bram Stocker, Hammer Studios fifties and early sixties heyday and The Fearless Vampire Killers, but even though it affectionately wears all of its forbears on its blood soaked sleeves, it’s also an incredibly original, vibrant, whimsical and at times, comedic take on a much loved horror staple.”—MASS MOVEMENT

 

“A grand new graphic novel…. with a triple treat of supernatural stories.”—COMICON.COM

 

“An endlessly clever and surprisingly hilarious horror graphic novel. Mignola and Johnson-Cadwell have created a story that derives influence from literature and mythic monsters of old, and still stands on its own as a unique creation. Any fan of Gothic horror, classic monsters or even just witty humor are in for a definite treat.”—MONSTERS FIGHTING ROBOTS

 

“Incredibly dynamic and interesting.”—COMIC WATCH

 

For more information about OUR ENCOUNTERS WITH EVIL: ADVENTURES OF PROFESSOR J.T. MEINHARDT AND HIS ASSISTANT MR. KNOX, follow Dark Horse Comics on Twitter, Facebook and Instagram.

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Your First Look at ALL MY FRIENDS ARE GHOSTS From BOOM! Studios

Learn How to Make Friends in Unexpected Places in a New YA Graphic Novel in March 2020

LOS ANGELES, CA (November 6, 2019) – BOOM! Studios today revealed a first look at  brand new original graphic novel, ALL MY FRIENDS ARE GHOSTS from acclaimed writer S.M. Vidaurri (Iron, Steven Universe) and artist Hannah Krieger (Psychic Mansion), about discovering what makes you special and believing in yourself, available in stores March 2020.

Effie feels a bit lost in her own life. Her mom’s always working, school sucks, and her teacher doesn’t get her fantastical fiction about werewolves and vampires. One day, when she realizes that no one will notice, she escapes from her every day life… and discovers a school for ghosts in the nearby woods! With the help of her new ghostly friends, she enrolls in Minourghast Middle School for Wandering Spirits, but just as she’s beginning to learn all about the amazing things that ghosts can do – like possession, poltergeist-ing, demon magic and more – Effie and her new spirited friends take on the challenge of tracking down and freeing a lost soul. But it’ll take more than ghostly powers to succeed. If Effie’s going to help, she’ll have to look deep within herself and trust the support of her friends.

ALL MY FRIENDS ARE GHOSTS is the latest release from BOOM! Studios’ award-winning KaBOOM! imprint, home to comics for middle grade and younger readers including original series like Just Beyond: The Scare School by R.L. Stine and Kelly & Nichole Matthews, Hex Vet by Sam Davies, Hotel Dare by Terry Blas and Claudia Aguirre, RuinWorld by Derek Laufman, Drew and Jot: Dueling Doodles by Art Baltazar, and Pandora’s Legacy by Kara Leopard and Kelly & Nichole Matthews, as well as licensed series such as Adventure Time, Steven Universe, and Over The Garden Wall.

Print copies of ALL MY FRIENDS ARE GHOSTS will be available for sale on March 11, 2020 at local comic book shops (use comicshoplocator.com to find the nearest one), on March 17, 2020 in bookstores, or at the BOOM! Studios webstore. Digital copies can be purchased from content providers, including comiXology, iBooks, Google Play, and Madefire.

For continuing news on ALL MY FRIENDS ARE GHOSTS and more from BOOM! Studios, stay tuned to www.boom-studios.com and follow @boomstudios on Twitter.

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Forced-Perspective Puzzler, SUPERLIMINAL, Gets a New Trailer and Official Release Date

This amazing looking game is out today!

After over 5 years of development and a name change from “Museum of Simulation Technology,” this perspective-bending puzzle game is almost here. Pre-orders now available!

SEATTLE, WASHINGTON – November 7, 2019 – Developer Pillow Castle Games is thrilled to officially announce that its forced-perspective puzzle game, SUPERLIMINAL, will be available for Windows on November 12th, 2019. Soon you’ll be able to get lost in your thoughts, as you feel the satisfaction of figuring out each solution and advancing in this mysterious, surreal world. To celebrate the launch date announcement, you can check out the brand new trailer below.

SUPERLIMINAL is a single-player, first-person puzzle game that uses perception as a mechanic. You play as someone who wakes up in a surprisingly lucid dream. As you complete puzzles to get to the next exit, certain patterns and truths become more apparent. In this game, everything is exactly what it seems to be! Wait, no… that’s not right. Everything is the opposite of what you think it is? That’s not correct either. This is a game about breaking expectations and thinking outside the box. What you see is what you get. Literally.

Ready to join Dr. Glenn Pierce in his “SomnaSculpt Dream Therapy” program? SUPERLIMINAL is priced at $19.99 USD through the Epic Games Store, but those who pre-order the game or purchase it during launch week will receive a 15% discount until November 18th!

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ICYMI, Avengers Game in progress footage

The Avengers game is starting to look better and more exciting. I know if anything it’ll be on my wish list.

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Boldly Go Where No SPACE BEAR Has Gone Before With Ethan Young  and BOOM! Studios

Discover an All-New Science Fiction Adventure for Future Space Explorers Everywhere  in August 2020

LOS ANGELES, CA (November 7, 2019) – BOOM! Studios announced today that FOLKLORDS #1, the premiere issue of a new original series from Eisner Award-nominated writer Matt Kindt (Grass Kings, Black Badge) and acclaimed artist Matt Smith (Hellboy & the BPRD: Long Night at Goloski, Lake of Fire), has sold out of its fast-tracked second printing at the distributor level before its on-sale date of November 13, 2019.

In order to meet the overwhelming demand from retailers and fans, BOOM! Studios has fast-tracked FOLKLORDS #1 THIRD PRINTING VARIANT to arrive in comic shops on December 4, 2019. This third printing will feature an all-new cover by artist Peter Bergting (Joe Golem, Baltimore).Quantities will be limited and allocations may occur.

In a world of magic and monsters, Ansel is an outsider haunted by visions of well-pressed suits and modern technology. When it comes time for him to declare his Quest on his 18th birthday, Ansel decides to seek out a legend that is only spoken in hushed whispers—the Folklords—hoping they can explain his visions…but looking for the Folklords is expressly forbidden, and going on a rogue quest is punishable by death. What will Ansel risk to find answers to the questions and visions that have set him apart his entire life?

“Continuing the streak of bestselling series in hot demand from BOOM! Studios, FOLKLORDS has already captured reader and retailer interest, creating a groundswell of enthusiasm and generating incredible support,” said Filip Sablik, President of Publishing and Marketing, “Kindt and Smith have found a fresh way to invert the typical fantasy coming-of-age story!”

FOLKLORDS is the newest release from BOOM! Studios’ eponymous imprint, home to critically acclaimed original series, including Once & Future by Kieron Gillen and Dan Mora; Faithless by Brian Azzarello and Maria Llovet; Abbott by Saladin Ahmed and Sami Kivelä; Bury The Lede by Gaby Dunn and Claire Roe; Klaus by Grant Morrison and Dan Mora; Something is Killing The Children by James Tynion IV and Werther Dell’Edera, as well as the upcoming The Red Mother by Jeremy Haun and Danny Luckert. The imprint also publishes popular licensed properties including Joss Whedon’s Firefly from Greg Pak and Dan McDaid; Buffy The Vampire Slayer from Jordie Bellaire and David Lopez; and Mighty Morphin Power Rangers from Ryan Parrott and Daniele Di Nicuolo.

Print copies of FOLKLORDS #1 FIRST PRINTING will be available for sale on November 13, 2019 and FOLKLORDS #1 SECOND PRINTING on November 27, 2019 exclusively at local comic book shops (use comicshoplocator.com to find the nearest one), or at the BOOM! Studios webstore. Digital copies can be purchased from content providers, including comiXology, iBooks, Google Play, and Madefire.

For more on FOLKLORDS and other projects from BOOM! Studios, stay tuned to www.boom-studios.com and follow @boomstudios on Twitter.

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Don’t Die, Minerva! Coming Soon!

Creators of The Culling switch gears from battle battle royale to cute-and-spooky roguelike!

Ghouls, ghosts, spectres and shades are back this December when Don’t Die, Minerva! arrives in Steam Early Access and Xbox Game Preview.

Fresh from Xaviant, creators of The Culling, Rogue-like Don’t Die, Minerva! features challenging combat, procedurally generated levels, and grab bags full of loot. Mix and match gear to create electric teddy bears, frozen banana hurling monkeys, knockback flood lights, and more!

The forces of evil don’t stand a chance against 11-year-old Minerva, as she explores a haunted house, armed with an upgradeable flashlight and a backpack full of stuffed animals! Collect gear to survive and find shards to buy permanent perks, but be careful, die and you’ll lose it all!

Get ready for:

  • Procedurally generated levels set in 3 distinct biomes
  • Four difficulty levels to suit all tastes and skill levels
  • Randomized combat encounters featuring 18 ghostly enemy types
  • 3 challenging boss battles
  • Affix-based loot system providing Minerva with thousands of combinations of weapons and armor
  • Elemental attribute system that allows players to customize their build through gear selection and create synergies between different weapons
  • Full 3D isometric dungeon-crawling, built with the power of Unreal Engine 4
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