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Tempe, Ariz. – December 26 –, 2020 – Entering into the new year, McFarlane Toys announced today that it has begun a licensing agreement with CD PROJEKT RED to create action figures for Cyberpunk 2077! For the next 3 years, McFarlane Toys will be bringing fans the newest figures from the role-playing video game Cyberpunk 2077. Today, you can pre-order the latest figures online at GameStop.
The first wave of the McFarlane Toys Cyberpunk 2077 range will feature two sizes of the Johnny Silverhand action figure, including a 7-inch and 12-inch version. It will also include a 7-inch (Male) V figure as well. The 7-inch figures will have 22 points of articulation and replicate the likeness of the character, for the price of $24.99. The 12-inch Johnny Silverhand has an MSRP of $39.99. All figures will be available to purchase at major retailers in Spring 2020!
Cyberpunk 2077 will be released April 16, 2020 for PC, Xbox One, and PlayStation 4, with the version for Google Stadia set to launch the same year. The game has won more than 200 awards, including the Golden Joystick Award for Most Anticipated Game. Recently, Cyberpunk 2077 has also received media and fan attention for its star-studded soundtrack.
Fans of both McFarlane Toys and Cyberpunk 2077 can check www.mcfarlane.com and the McFarlane Toys social media channels for updates and news, www.mcfarlane.com; www.instagram.com/mcfarlane_


Discover An All-New Scary Story From The Legendary Creator of “Goosebumps” and “Fear Street” in May 2020
LOS ANGELES, CA (December 16, 2019) – BOOM! Studios today revealed a brand new look at JUST BEYOND: THE HORROR AT HAPPY LANDINGS, from R.L. Stine, the award-winning, bestselling author of Goosebumps and Fear Street, artists Kelly & Nichole Matthews (Pandora’s Legacy), letterer Mike Fiorentino, and featuring a cover by Julian Totino Tedesco (Life of Captain Marvel). This new original graphic novel takes readers to the supposedly serene camping grounds of the forest preserve at Happy Landings where things take a decidedly terrifying turn when the Walden family encounters a pair of body-snatching aliens, in stores May 2020.
ENJOY YOUR VISIT TO HAPPY LANDINGS!
Family camping trips are supposed to be fun, but for the Walden family, they’re an absolute nightmare! After a creepy, unidentified bird attacks their mom in the forest, Parker and Annie find themselves face to face with two strange creatures that suddenly enter the kids’ brains and take control of their bodies. Can Parker and Annie break loose of this horrific control and convince their family of what’s happening, or will the creatures take over their lives for good?
JUST BEYOND is published through the company’s award-winning KaBOOM! imprint, marking the first time R.L. Stine has originated new concepts in the comic book medium as part of his multi-book agreement with the publisher. With the release of his debut novel Blind Date in 1981, R.L. Stine established himself as one of the most important voices in horror for a new generation. This was followed up with the release of Fear Street in 1989, which remains the best-selling YA series in history with more than 100 books published thus far, and Goosebumps in 1992, which transformed Stine into a worldwide celebrity. The series was soon adapted as a hit TV series and recently returned as a blockbuster film starring Jack Black in 2015 from Sony/Columbia Pictures, with a sequel hitting theaters October 12, 2018. Stine has continued to create exciting new horror concepts for younger audiences each year, in turn becoming one of the most successful American novelists of all time.
BOOM! Studios’ award-winning KaBOOM! imprint is home to comics for middle grade and younger readers including licensed series such as Adventure Time, Steven Universe, Regular Show, Ben 10, and Over the Garden Wall, along with original series like Hex Vet by Sam Davies, RuinWorld by Derek Laufman, Hotel Dare by Terry Blas and Claudia Aguirre, Pandora’s Legacy by Kara Leopard and Kelly & Nichole Matthews, as well as the upcoming Wonder Pony by Marie Spénale and Space Bear by Ethan Young.
For more news on R.L. Stine’s JUST BEYOND and more from BOOM! Studios, stay tuned to www.boom-studios.com and follow @boomstudios on Twitter.







Barcelona, Spain / Vienna, Austria, December 13th, 2019: „Welcome to the colony!“ – how is it possible that 18 years have passed since we first heard that phrase at the beginning of Gothic, the game that set a milestone in the history of German fantasy RPGs, such as Risen and Elex? Since then, we all have grown older, acquired some wrinkles, and are laughing at how we look in pictures from the early 2000s – or how games looked back then.
But, what if we could turn back time, take everything that was great almost 20 years ago, and put it in a beautiful modern look (let’s say powered by Unreal Engine 4) along with improving some things that were not that great, like the combat system, for example?
Here’s the Trailer for the Gothic Playable Teaser:
Check out the comparison video:
Steam Store Link: http://n.thq.com/cLPi30q1AWK
To find out what the true Gothic fanbase thinks of a modern remake of the cult classic RPG, THQ Nordic and it’s new Spanish development team, THQ Nordic Barcelona, will start an experiment. Today, a free playable prototype (Gothic Playable Teaser) of what a new Gothic could look and feel like will appear in the Steam Library of everyone who owns a game from Piranha Bytes, be it Gothic 1-3, Risen 1-3, or ELEX. They can play the yet-untitled Gothic Remake project and roam around the Mining Colony of Khorinis. After that, THQ Nordic is eager to learn from the players through a survey following the completion of the prototype, whether and how it should proceed with the production of a full Gothic Remake, or leave the heritage and the great memories associated with it untouched.
You want to learn more about the Gothic Playable Teaser? Check the official website:
F.A.Q.
We know you must have a thousand questions– we’ll try to cover a few in this FAQ:
Q: Who is developing this project?
A: THQ Nordic Barcelona. You can find out more about the studio at www.thqnordicbarcelona.com (Hint: We are looking to grow our team)
Q: Is Piranha Bytes involved in the project?
A: No! Piranha Bytes is working hard on a different project, which will be announced in 2020.
Q: Wait, why can we only play two hours?
A: Because it’s just a prototype, done by a new small team in Barcelona and we wanted to do an unusual approach and give this into the hands of players early. What you are going to play is all we have to show you at the moment.
Q: Ok, got it. But if we want the full game, how long do we have to wait?
A: Quite some time. We will only start full production if the community demands a Gothic Remake. In order to do so, we will need to grow the development team and rebuild Gothic from scratch.
Q: This can become a remastered HD version of Gothic?
A: We’d like to call it a remake. We are using a completely new tech (Unreal Engine 4) and so basically nothing but the story, the setting, the atmosphere, the music and the world of Gothic will remain. The whole tech, all graphics, the sound, different systems will be recreated according to modern high quality standards.
Q: Can I buy the prototype?
A: Yes and no. Everyone who owns ANY game from Piranha Bytes will get it for free – so if you don’t have either Gothic, Gothic 2, Gothic 3, Risen, Risen 2, Risen 3 or ELEX you can buy one of them now and the prototype is also yours.

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All Star Creative Team Announces New Original Graphic Novel About Life After Humans in October 2020

LOS ANGELES, CA (December 11, 2019) – BOOM! Studios announced today ORIGINS, a brand new original graphic novel by Arash Amel (A Private War), Joseph Oxford (Me + Her), and Lee Toland Krieger (The Age of Adaline), acclaimed writer Clay McLeod Chapman (Absolute Carnage: Separation Anxiety) and illustrator Jakub Rebelka (Judas), that presents a stunning view of a future where humanity’s last hope may be the person who created its destruction, available in October 2020.
One thousand years after humans have become extinct and replaced by artificial intelligence, a single man is brought back to life – David Adams, who created the technology that destroyed his people. Even with the help of the same android who revived him, Adams may not be enough to reignite the spark of humanity – and stop the AI overlords who plan to eliminate mankind permanently. Now Adams embarks on the greatest journey of his life, as he seeks to find redemption for his biggest mistake and discover if humanity can – or should – have any kind of future.
“ORIGINS is biopunk science-fiction that explores what happens to our planet in a post-human world, and the impact on Mother Nature of the tech our disappearance will eventually leave behind.” said co-creator Arash Amel. “In the spirit of my favorite classics such as Planet of the Apes, it is an exploration of human hubris and folly, and large-scale world building only truly possible in a graphic novel. I’m excited to be working with BOOM! Studios again after our previous collaboration on Butterfly.”
Clay McLeod Chapman writes books, children’s books, comic books, film and television. His most recent novel is The Remaking from Quirk Books. He is currently writing the ongoing Marvel Comics series Scream: Curse of Carnage.
“After corrupting college with the contagion kegger-epic Lazaretto, it is an absolute honor to return to BOOM! Studios with ORIGINS. The story we have set out to tell, exploring parenthood after the apocalypse and what it means to be human in the absence of humankind, is something I believe readers of sci-fi and beyond will love,” said writer Clay Mcleod Chapman. “Being able to collaborate with Jakub Rebelka is a total dream come true and I can’t wait for everyone to be introduced to the lush and terrifying world we have created… ”
Jakub Rebelka is an illustrator, comics creator, and concept artist from Poland. Rebelka is the author of the comic book series Doktor Bryan and Ester Klemens, as well as art book Element Chaosu. He has published short comics stories in various Polish magazines and worked as an illustrator for CD Projekt RED and Flying Wild Hog on The Witcher 2: Assassin of Kings and Shadow Warrior. Along with Johan Radomski, he released fantasy story “City of Dogs” published in France and Poland. For BOOM!Studios, together with Steve Orlando he created the series “Namesake”, and with Jeff Lovenese series “Judas”.
“Humans are gone, megafauna have been resurrected, and only robots remember the old days. All that remains of the old world is covered with wild plant life while the towers of Manhattan are the silent witnesses of this new dawn,” said artist Jakub Rebelka. “It’s everything I always wanted to draw, and I’m very excited to show readers the brave new world of ORIGINS.”
“An absolute dream-team has been assembled to bring ORIGINS to life. Staggeringly beautiful and wholly original artwork accompanies an incredible story set in the post-apocalypse like you’ve never seen it before” said co-creator Joseph Oxford. “I can’t gush over Jakub’s artwork enough. The stuff he’s creating for this book is utterly stunning.”
ORIGINS, featuring cover art by Rebelka, is the newest release from BOOM! Studios’ eponymous imprint, home to critically acclaimed original series, including Once & Future by Kieron Gillen and Dan Mora; Faithless by Brian Azzarello and Maria Llovet; Abbott by Saladin Ahmed and Sami Kivelä; Bury The Lede by Gaby Dunn and Claire Roe; Klaus by Grant Morrison and Dan Mora; Something is Killing The Children by James Tynion IV and Werther Dell’Edera; Folklords by Matt Kindt and Matt Smith; and The Red Mother by Jeremy Haun and Danny Luckert. The imprint also publishes popular licensed properties including Joss Whedon’s Firefly from Greg Pak and Dan McDaid; Buffy The Vampire Slayer from Jordie Bellaire and David Lopez; and Mighty Morphin Power Rangers from Ryan Parrott and Daniele Di Nicuolo.
“This is a thrilling science fiction epic with a huge concept at its core and a keen insight into the type of legacy that we will leave behind after we’re long gone—a timely message for the world,” said Dafna Pleban, Editor, BOOM! Studios. “Clay and Jakub have done an amazing job of bringing to life Arash, Lee, and Joseph’s story about the very best and worst of what humanity has to offer this planet and its other occupants.”
Print copies of ORIGINS will be available for sale in October 2020 at local comic book shops (use comicshoplocator.com to find the nearest one), bookstores, or at the BOOM! Studios webstore. Digital copies can be purchased from content providers, including comiXology, iBooks, Google Play, and Madefire.
For more on ORIGINS and other projects from BOOM! Studios, stay tuned to www.boom-studios.com and follow @boomstudios on Twitter.









Berlin / Giebelstadt, Germany, December 12th, 2019: Start your own resistance on PC and MAC with Through the Darkest of Times on January 30th 2020!
Dark times mean fear and risks. The risk to be caught by patrolling National Socialists, looking for people who publicly stand against their point of view. The risk of being beaten up or even killed by the German military because we’re opposing the regime. The risk of losing everything, including our loved ones.
Watch the Through the Darkest of Times release date announcement trailer here:
We chose to fight. We founded a secret group, convinced our families and friends, and started to spread the word about the government suppressing and killing people. We share pamphlets, spy on despicable institutions and gather resources to find more supporters for our resistance. Living in fear of being caught every single day. Shaking whenever we feel watched or hear someone knocking at the door at night. This is how we live. This is how we try to survive. Through the darkest of times.
“The history of liberty is a history of resistance.”
– Woodrow Wilson.
This is the setting of Through the Darkest of Times from Paintbucket Games. You are the leader of a small resistance group in 1933’s Berlin, of ordinary people, from Jews to Catholics and Communists to Patriots who simply can’t stand aside. The goal is to deal small blows to the regime – dropping leaflets to spread awareness about what the Nazis are really up to among the people, painting messages on walls, sabotaging, gathering information and recruiting more followers. And all of that while staying undercover – if the regime’s forces learn about your group, the life of each member is in grave danger.
About Paintbucket Games
Paintbucket Games is a Berlin based Indie Game Studio founded by two ex-AAA developers who met at YAGER, making Spec Ops The Line. They also worked on Dead Island 2, Dreadnought, Albion Online, Drakensang, Yager (the game), Desperados 2 and others. Joerg Friedrich does Design and Code and Sebastian Schulz does Art and Design. Each of them has been making games for more than 13 years and worked 10 of those together.
HandyGames
HandyGames is a game developer and publisher based in Giebelstadt, Germany, awarded “Best German Games Studio” in 2015. At present, HandyGames has about 50 employees and plans to expand further. Founded in 2000, HandyGames has released more than 150 games on a multitude of platforms, utilizing a wide range of technologies. Current game development is focused on iOS, Android, Oculus Rift, Samsung Gear VR, HTC Vive, tablet computers, Android TV, Wearables and next gen consoles like Sony PS4 , Microsoft Xbox One and Nintendo Switch.

Warsaw, Poland – December 10, 2019 — 2020 and beyond is shaping up to be an exciting time for the 11 bit studios publishing division. Already boasting strong titles like Moonlighter and Children of Morta, the publisher is muscling up even more as they announce two new games are in production and on the way.
“We’re still an extremely picky publisher. We’re probably even pickier than we were before if you can believe it! Our job is to hand-pick true gems and put our best efforts in with the development teams to help make them shine. We believe in boosting unique projects and using all the marketing magic we have to see them succeed. Right now, we’ve got two projects we’re really proud to have under our wing,” says Pawel Feldman, Publishing Director at 11 bit studios.
Details are sparse right now (gotta save all that marketing magic for later), but 11 bit can reveal the following:
Publishing announcement teaser trailer:
Both projects — in various stages of development with further details coming in 2020 and beyond — are bigger in scope than anything 11 bit has previously published. With previous projects seeing such success, 11 bit studios are able to increase their investment in upcoming projects to the tune of over 1 million Euro per project.
Find more about 11 bit studios at:
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