As 2021 closes some Tributes to those we lost

Firstly a graphic of the many wrestlers we lost in 2021, including legends, future legends in the making, memorable figures and some who only made an impact to a few but deserver remembering. Running the gamut of known and unknown, young and old.

and here’s a Youtube playlist of musical figures we lost from rock, folk, hip-hop, musical theater and more.

Tribute to the Lost – Music 2021 – YouTube

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Godzilla and Mighty Morphin Power Rangers Meet for the First Time in Crossover Comic Series from IDW

Titans of Film and Television Smash Cities and Join Forces In The Five-Issue Miniseries Event of 2022

SAN DIEGO, CA (December 16, 2021) – IDW, under license by Toho International, Inc., and in partnership with BOOM! Studios and Hasbro, announces today an all-new five-issue comic book event, Godzilla Vs. The Mighty Morphin Power Rangers, bringing together two titanic franchises for the first time!

Launching in March 2022, this monthly miniseries will be a collaboration between two of the comic industry’s most exciting talents, writer Cullen Bunn (DeadpoolGreen LanternGodzilla: Cataclysm) and artist Freddie Williams II (Batman/Teenage Mutant Ninja TurtlesHe-Man/ThunderCats).

When Rita Repulsa uses an ancient artifact to transport herself to a universe without Power Rangers, she finds herself in a world with aliens, kaiju, and… Godzilla! Hoping to annihilate this new foe, Rita hurls her own terrible creatures into battle. But she never expects that the Rangers have followed her to this alternate reality, pitting the Dinozords themselves head-to-head with the King of the Monsters!

“I am honored to bring two iconic franchises like Godzilla and the Power Rangers together. I’ve been a massive Godzilla fan since before I could read, and my love for the King of Monsters has never faded in all those years. Likewise, I’ve always loved Tokusatsu superheroics, and vividly remember watching the first episode of Mighty Morphin Power Rangers when it came out. This is a crossover that I suspect will take readers by surprise—but it makes complete sense!” says Bunn. “Writing for these characters is a dream come true for this giant monster-loving kid-at-heart, and when readers pick up this book, I want them to feel that sense of awe and wonder that these characters have inspired for decades!”

“This will be the biggest, most stratospheric crossover I’ve ever drawn!” says Williams. “It’s the combination of so many big genres: Giant Monsters vs. Mechs, martial arts vs. science and magic, with lots of collateral destruction! I’ve been watching Mighty Morphin Power Rangers episodes and Godzilla films to submerge my brain space, and have been reminded how fantastic and charming these designs are and how much fun prior creators had with their designs. I’m excited to contribute to the long legacies of these franchises!”

“We couldn’t be more thrilled about this latest crossover event at IDW Publishing,” says editor Tom Waltz. “Not just because a story featuring both Godzilla and the Mighty Morphin Power Rangers checks off every awesome box on a comic-book crossover list, but also because we’ve got two of the best in the business — Cullen Bunn and Freddie Williams II — combining to bring it into being.”

“When BOOM! Studios first stepped into the world of the Mighty Morphin Power Rangers, we had some big plans and huge dreams, so it’s amazing to be able to bring to life the biggest and most exciting monster mash-up of the century,” says Dafna Pleban, Senior Editor, BOOM! Studios. “It’s been an incredible process to put together this epic series with our friends at IDW, Toho, and Hasbro. We can’t wait to show fans everything they could ever hope to see and more from the King of the Monsters and the Power Rangers universe.”

Godzilla Vs. The Mighty Morphin Power Rangers #1 will be available with multiple cover variants for retailers and fans to enjoy, including Cover A by series artist Freddie Williams II, Cover B by E.J. Su (Transformers), and a special connecting Retailer Incentive edition by Williams II which combines with the RI covers for issues #2-5 to make a glorious panorama of kaiju and Zord conflict!

For information on how to acquire Godzilla comics and graphic novels from IDW, please contact your local comic shop or visit www.comicshoplocator.com to find a store near you.

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BOOM! Studios Announces 25 YEARS OF BUFFY THE VAMPIRE SLAYER FREE COMIC BOOK DAY SPECIAL

Premier Publisher Celebrates Buffy the Vampire Slayer on Free Comic Book Day in May 2022

Product Title: 25 YEARS OF BUFFY THE VAMPIRE SLAYER FREE COMIC BOOK DAY SPECIAL

Release: May 7, 2021

Number of Issues in Series: 1

Audience: All Ages

Format: 32 pages

Writer: Jordi Bellaire, Jeremy Lambert and more.

Artist: Dan Mora, Marianna Ignazzi and more.

Synopsis:
What better way to celebrate 25 years of Buffy the Vampire Slayer than with a high school yearbook! This Free Comic Book Day special, in actual yearbook format, is a retrospective of your fan-favorite character moments from the past two decades. Celebrate the Chosen One(s), the Scoobies, and your faves through yearbook photos, vignettes, and plenty of jokes and lighthearted moments from an array of artists and writers. Plus you won’t want to miss a special look at the future of Buffy the Vampire Slayer.

BUFFY THE VAMPIRE SLAYER is the newest release from BOOM! Studios’ eponymous imprint, home to critically acclaimed original series, including BRZRKR by Keanu Reeves, Matt Kindt, and Ron Garney; Proctor Valley Road by Grant Morrison, Alex Child, and Naomi Franquiz; We Only Find Them When They’re Dead by Al Ewing and Simone Di Meo; Seven Secrets by Tom Taylor and Daniele Di Nicuolo; Something is Killing the Children by James Tynion IV and Werther Dell’Edera; Once & Future by Kieron Gillen and Dan Mora; The Many Deaths of Laila Starr by Ram V and Filipe Andrade; and Eve by Victor LaValle and Jo Mi-Gyeong. The imprint also publishes popular licensed properties, including Dune: House Atreides from Brian Herbert, Kevin J. Anderson, and Dev Pramanik; Mighty Morphin and Power Rangers from Ryan Parrott, Marco Renna, and Francesco Mortarino; and Magic from Jed McKay and Ig Guara.

Print copies of 25 YEARS OF BUFFY THE VAMPIRE SLAYER FREE COMIC BOOK DAY SPECIAL will be available in May 2022 exclusively at participating local comic book shops (use comicshoplocator.com to find the nearest one). Digital copies can be purchased from content providers, including comiXology, iBooks, Google Play, and Kindle.

For continuing news on BUFFY THE VAMPIRE SLAYER comic books, graphic novels and more from BOOM! Studios, stay tuned to www.boom-studios.com and follow @boomstudios on Twitter. 

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Jeremy Bastian’s Beloved Cult Series Returns in CURSED PIRATE GIRL: THE DEVIL’S CAVE #1

 Pop-Culture Spectrum is exceedingly excited by this news. Cursed Pirate Girl is one of the most beautiful comics of the last 20 years or so.

Discover a Thrilling New Self-Contained Story from the Acclaimed Creator in January 2022

LOS ANGELES, CA (December 7, 2021) – BOOM! Studios today revealed a first look at CURSED PIRATE GIRL: THE DEVIL’S CAVE #1, a special issue that marks creator and acclaimed illustrator Jeremy Bastian’s return to his beloved cult hit series in this self-contained issue that reveals the next chapter of Cursed Pirate Girl, available in January 2022

In the long awaited continuation of Cursed Pirate Girl, her loyal companion Pepper Dice reveals that there’s still time to bring back her father, the Dread Pirate Captain Douglas! If she can escape the Sea King’s Palace with The Bright Star, will she be bold enough to enter The Devil’s Cave in the hope of bringing her father back? Or will the Devil Jonah and his minions stop her?

Jeremy Bastian is a comic book creator living in Ann Arbor, Michigan. His book Cursed Pirate Girl has garnered a group of dedicated fans not only in the United States but also internationally. The unique art style he uses in his work is reminiscent of 15th century engravings, despite the fact that he uses a brush and ink. Jeremy has done variant covers for BOOM! Studios’ Judas series and Labyrinth.

Cursed Pirate Girl, the beloved cult series, launched in 2012 with the story of young Apollonia, daughter of the governor of Port Elizabeth, who meets the enigmatic, no-nonsense Cursed Pirate Girl, a wandering adventurer on a quest to find her lost father, a dreaded pirate captain of the Omerta Seas. Since then, Cursed Pirate Girl’s wild and thrilling adventures have continued in the Cursed Pirate Girl graphic novel and special issue Cursed Pirate Girl 2015 Annual, garnering widespread acclaim for their intricately detailed illustrations evocative of Arthur Rackham and Gustave Dore’s fairy tale depictions.

CURSED PIRATE GIRL is the latest release from BOOM! Studios’ ambitious Archaia imprint, home to graphic novels such as Mouse Guard by David Petersen, Bolivar by Sean Rubin; Slaughterhouse-Five by Kurt Vonnegut, Ryan North, and Albert Monteys; The Sacrifice of Darkness by Roxane Gay, Tracy Lynne-Oliver, and Rebecca Kirby; Big Black: Stand at Attica by Frank “Big Black” Smith, Jared Reinmuth, and Améziane, We Served the People by Emei Burell, and licensed series including Lev Grossman’s The Magicians by Lilah Sturges and Pius Bak, as well as Jim Henson’s The Dark Crystal: Age of Resistance and Jim Henson’s Labyrinth: Coronation.

Print copies of CURSED PIRATE GIRL: THE DEVIL’S CAVE #1, featuring cover art by Bastian, will be available for sale in January 2022 exclusively at local comic book shops  (use comicshoplocator.com to find the one nearest you) or at the BOOM! Studios webstore. Digital copies can be purchased from content providers, including comiXology, iBooks, Google Play, and Kindle. 

For continuing news on CURSED PIRATE GIRL and more from BOOM! Studios, stay tuned to boom-studios.com and follow @boomstudios on Twitter.

Posted in Art & Streetart, Comics | Comments Off on Jeremy Bastian’s Beloved Cult Series Returns in CURSED PIRATE GIRL: THE DEVIL’S CAVE #1

Scarf: a beautifully crafted 3D platformer coming on Christmas!

Kick back and relax, experience a rich world with unexpected deep storytelling lore, all packed in a family-friendly manner.
Salamanca, Spain/Giebelstadt, Germany, 3rd December 2021:
The gorgeous and exciting 3D single-player adventure platformer takes you on a wholesome journey. Give yourself or a loved one a treat. SCARF is coming to you on 23rd December 2021 on Steam and GOG!

Get it on Steam

And to remember that you are not alone out there in these troubling times, we think it is essential for the community to have access to good quality games at a reasonable price. Therefore the full game will have a 10% launch discount.


What does it mean to be a hero? To fulfi l your destiny? Or to
rebel against it? Scarf is an exciting adventure that blends the
lyricism of a walking simulator with a 3D platform game to
off er an allegorical journey through three beautiful worlds. The
Meadow, the Desert, and the Mountain are places filled with
mystery. Will you discover their secrets? And at what price?

Features
• Immerse yourself in a metaphorical tale without words,
which reflects on what it means to be a hero. With your
scarf as your only ally, your mission is to trap the rebellious
souls that have created their own worlds.
• Explore three beautiful 3D landscapes, each with its own
unique mechanics. As you enter each world, your scarf will
learn new abilities that will allow you to overcome the
toughest challenges. Jump, glide or slide as you discover
the secrets of the Plains, the Desert and the Mountain.
• Discover a rich mythology connected with the great issues
of today: diversity, globalisation, ecology, freedom. Scarf
tells its story purely through images; each player must
reconstruct their version of the facts by exploring the
three worlds.
• Enjoy an audiovisual section that will transport you to a
fantasy dimension filled with light and colour. And also
shadows. Scarf should be played with serene composure,
savouring the beauty of each landscape

Posted in Video Games | Comments Off on Scarf: a beautifully crafted 3D platformer coming on Christmas!

Creators MATZ and LUC JACAMON Are Back with Brand New THE KILLER: AFFAIRS OF THE STATE

Discover the Eisner-Nominated Series Before the Netflix Film from Acclaimed Director David Fincher in 2022

LOS ANGELES, CA (November 19, 2021) – BOOM! Studios today announced the return of  the Eisner Award-nominated series THE KILLER by acclaimed French artist Luc Jacamon and writer Matz (The Black Dahlia), with a brand new six-issue series AFFAIRS OF THE STATE, bringing readers into the Killer’s high-stakes world of espionage and contract killing before the upcoming Netflix film directed by David Fincher (The Social Network), written by Andrew Kevin Walker (Se7en), and starring Michael Fassbender (X-Men: First Class).

Caught and put to work as an on-call assassin for the French government, Killer has to adjust to working with a handler, a partner, and living life as a civilian. An underhanded target, a City Hall employee, leads Killer and his partner, Nicolas, toward a sinister web of city-wide corruption. But while Nicolas assures Killer that it’s all for the greater good, will Killer ever be able to get back to his nihilistic lifestyle, free from debt and government associations?

THE KILLER: AFFAIRS OF THE STATE #1 features main cover art by series artist Jacamon, and variant covers by highly acclaimed illustrators Jonboy Meyers (Venom), Francesco Francavilla (Afterlife with Archie), Reiko Murakami (Refrigerator Full of Heads), and Junggeun Yoon (Power Rangers).

AFFAIRS OF THE STATE is a sophisticated, slow-burn experience with crimes so timely and art so slick it’s easy to get sucked into the Killer’s cynical frame of mind,” said Kathleen Wisneski, Editor, BOOM! Studios. “Jacamon and Matz are incredible at making you want to spend time with the Killer, even as we see him at his worst, so step into this cool, noir thriller and get lost in their world.”

THE KILLER: AFFAIRS OF THE STATE is the latest release from BOOM! Studios’ award-winning Archaia imprint, home to inspiring graphic novels such as Slaughterhouse-Five by Kurt Vonnegut, Ryan North, and Albert Monteys; The Sacrifice of Darkness by Roxane Gay, Tracy Lynne-Oliver, and Rebecca Kirby; Big Black: Stand at Attica by Frank “Big Black” Smith, Jared Reinmuth, and Améziane, We Served the People by Emei Burell, New World by David Jesus Vignolli, About Betty’s Boob by Vero Cazot and Julie Rocheleau, Eighty Days by A.C. Esguerra, the upcoming Better Angels: A Kate Warne Adventure by Jeff Jensen and George Schall, the upcoming The Short While by Jeremy Sorese, as well as licensed series including Sabaa Tahir’s An Ember in the Ashes, Lev Grossman’s The MagiciansJim Henson’s The Dark Crystal: Age of Resistance, and Jim Henson’s Labyrinth: Coronation. 

Print copies of THE KILLER: AFFAIRS OF THE STATE #1 will be available for sale in February 2022 exclusively at local comic book shops (use comicshoplocator.com to find the nearest one) or at the BOOM! Studios webstore. Digital copies can be purchased from content providers, including comiXology, iBooks, Google Play, and Kindle.

For continuing news on THE KILLER and more from BOOM! Studios, stay tuned to boom-studios.com and follow @boomstudios on Twitter.

Posted in Comics, TV and Movies | Comments Off on Creators MATZ and LUC JACAMON Are Back with Brand New THE KILLER: AFFAIRS OF THE STATE

BAD IDEA Has Lost Its Mind Again – Claims Rocks Are The New Comics, Announces Rock Exclusive To Pin Redemption.

IN A WORLD…where paper and labor are in great shortage…

ONE MAN…actually one company…

HAS THE POWER…to save all of comics with…

ONE DECISION…to stop trying desperately to make release dates and instead pivot to their…

ONE DESIRE…to trade pins for rocks.

NOW, YOU MUST FIGHT TO SURVIVE…pin redemption offer number 2!

For real though, what does a comic book publisher do when there is no paper to print comic books? We go old school baby! Waaaaaay old school. And we carve our comics into rock just like our comic book creator ancestors intended.

That’s right, First Customer Pin Redemption offer number 2 is an offer to trade your pins for comics carved onto rock itself!

But what’s the BAD IDEA twist? Simple, we’re actually not carving anything. We’re just gonna send you a rock.

So, you know, for legal reasons let’s just amend that previous statement:

First Customer Pin Redemption offer number 2 is an offer to trade your pins for rocks. Just plain old rocks.*

*one rock per customer

So there’s no comic? No. That was just witty banter. The rock does not come with any comics carved on it.

Is it a special rock? No.

Is there anything unique or particularly appealing about the rock? No.

Is the rock is like a metaphor or an art piece like something Banksy would do? mmm…yeah, sure.

What does the rock look like? I mean, rocks all kinda look the same, don’t they?

Though we might spray paint the BAD IDEA logo onto the rock if we get time.

So how do you obtain one of these incredibly ordinary and quite common rocks? You send us a First Customer Pin.

To recap, BAD IDEA sends every BAD IDEA Destination Store a First Customer Pin tied to select releases. The first customer to purchase the issue the pin is tied to on the day of release is awarded a First Customer Pin. Every so often, we’ll announce an opportunity – could be an item, an experience, a live event or some such accoutrement – that is avaliable exclusively via the expenditure of First Customer Pins. These opportunities will be limited, avaliable for very short periods of time and exclusively for those BAD IDEA-sters who possess a First Customer Pin. (aren’t you glad you camped outside your store all night now?)

If you choose to procure one of the incredible opportunities you must  forfeit your First Customer Pin. The first redemption opportunity was two brand-new BAD IDEA comics – WEREWOLF and RETIREMENT PLAN. At that time, we warned you that we would do everything in our power to make you regret spending your pins on those comics and not waiting for a future even more incredible-er opportunity! But…we never said the very next redemption opportunity would be that incredible thing that would make you regret trading for comics. I suppose, if you didn’t redeem the exclusive comics and held onto your pins you might even kinda regret THAT having done that right about now. Well, enough about tomorrow’s First Customer Pin opportunities, let’s focus on what’s avaliable today.

Today, we’re announcing that the second BAD IDEA First Customer Pin opportunity is:

ONE ALL-NATURAL, PIN-EXCLUSIVE, POSSIBLY BAD IDEA BRANDED ROCK.
Redemption Instructions:
If you have a First Customer Pin, you may redeem one rock (also probably mucho ridicule) from BAD IDEA. To redeem your rock, simply send us your First Customer Pin, a check or money order (made out to Cincinnati Kid LLC) for $9.99 to cover shipping and handling ($29.99 each if you are international) and the following information:

– Full Name
– Full Address (this is where we will send your rock)

– E-mail address
– Phone number

to this address:

Bad Idea
5455 S Fort Apache Rd
Suite 108-154
Las Vegas, NV 89148-6416

All redemptions must be postmarked by or before November 30th. That’s one month.

Please allow up to 6-12 weeks to receive your rock.

Again, checks and money orders need be made payable to “Cincinnati Kid LLC”. Any made in error will be rejected. Sender may or may not be notified of the error prior to the redemption deadline.

Be vigilant when providing your contact details. We will not be chasing redemptees if there are errors or omissions. Make sure to provide your full address including your street address, your apartment, suite, unit, building, floor etc., your city, state, zip and country.

Remember that obtaining your First Customer Pin exclusive rock with your First Customer Pin will mean forfeiting the pin and potentially missing out on all the upcoming First Customer Pin opportunities. Unless, of course, you manage secure new ones!

If you have yet to secure a First Customer Pin, both REFUSE x LAST RESORTS and ODINN’S EYE #1 will release First Customer Pins in conjunction with the comics. Both are in stores December 1st. Good luck.

Lastly, you may be thinking, why? Why are you doing this BAD IDEA? Simple. We’re training you. Training the BAD IDEA faithful to ignore what’s at the end of the rainbow. To enjoy the journey. Don’t worry about what you’re pre-ordering or what you’re redeeming for. Just pre-order. Just redeem. Blindly. Always.

Remember, the BAD IDEA way also means no variants, no trades, no digital, select stores, perennially available Not First Printings and no more than approximately two comics a month – just monthly comics, sold in comic book shops. Goodbye, troubles. Hello, BAD IDEA SIMPLICITY™.

Wanna get in while the gettin’s good with Bad Idea?  You simply have to visit a Bad Idea “Destination Store” — one of the 200 and counting comic shops around the world that have joined our independent network of direct-distribution retail partners — to pick up all the glorious BAD IDEA books every first Wednesday of the month. (Or pre-order in advance to make sure you secure your copy.)

We’ve made it even easier, too. To locate a Bad Idea retailer near you and then pre-order any and every Bad Idea title, simply click here and fill out the little form.

Did you hear about the miner who got sick of his job? It was just boring! For more information, visit Bad Idea online at BadIdeaCorp.comFacebookTwitter, and Instagram, or just mash the screen with your palm and do all four simultaneously.

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Play AS the Kaiju!

Play AS the Kaiju! New Versus Mode and Twitch Integration Added to Kaiju Wars Demo
To celebrate Godzilla day, Foolish Mortals have added Twitch integration and the ability to play as the monster to Kaiju Wars. These new features are playable now on Steam via the game’s lengthy demo!
November 3, 2021 – Can you hear the ground shaking? It’s… GODZILLA DAY (November 3rd)! To celebrate the most famous monster of monsters Foolish Mortals has added two brand new features to the Kaiju Wars demo, available now on Steam.

Download the extensive free Kaiju Wars demo here — https://store.steampowered.com/app/1508400/Kaiju_Wars/

Play as the Kaiju in local versus!
Play as the Kaiju in a special local hot seat VERSUS multiplayer mode (or online via Steam RemotePlay) for certain missions. One player plays as the kaiju, using abilities, moving the kaiju, and playing dark project cards. The other player plays as the humans (as usual), trying to stop the kaiju. Who will win this titanic struggle? Hard to say, as this mode is still being balanced! Unlock additional versus missions by playing through the campaign.

Watch the new released Kaiju Wars Versus Video — https://www.youtube.com/watch?v=1wZTH2vTd8Y

Twitch Integration
Twitch viewers can now take part in the destruction as a selection of comments that appear directly in-game when certain events happen. For example, typing “!bad NOT MY CABBAGES!” will display “NOT MY CABBAGES!” in-game when a bad event happens, like a building being destroyed. Check the in-game options menu to enable Twitch integration.

Command the army!
  • We need more time! – Play as the mayor of Floatio city, tasked with holding off the overwhelming strength of a kaiju attack. Park tanks and jets in the monster’s path to slow it down (don’t worry, we have a good insurance policy).
  • Construct buildings! – Build sacrificial army bases and airfields to distract the kaiju and line the city streets with fodder.
  • Deploy experimental weapons! – Conventional weapons aren’t enough; deploy experimental weapons such as freeze rays and transforming mechas to keep the kaiju at bay.
EVACUATE!
Our chief scientist is working on an anti-monster serum, but it’s not ready yet! Be prepared to evacuate the laboratory using transport trucks, boats, or planes when the kaiju get too close.

Fight the KAIJU!

  • Five unique kaiju – Each specializing in different types of destruction.
  • They mutate! – Tremble in fear as each kaiju grows stronger and gains devastating abilities through mid-level mutations.
  • Unstoppable! – Kaiju can’t be killed, but can only be slowed down and forced to fall back… for now. Pepper them with ammunition, if you can.
  • Predictable! – They move towards the nearest building, and them scientists have mathed the exact odds they step on each tile!
Campaign Mode!
  • Uncover the mystery – Strange things are happening: frequent volcanic eruptions, tsunamis and earthquakes. Find out why over the course of an 8+ hour story-based campaign.
  • Embark on a Campaign! – Play missions from all over the world as you progress through the globe-trotting fight against kaiju. Test your wits in tactical puzzles, command dozens of units in large-scale scenarios, and fend off repeated attacks while developing your city economically in city defense missions.
  • Upgrade your ACES – Veteran ACE units accompany you throughout your campaign. Spend medals to upgrade and customize your top fighters.
  • Customize your Project Deck – Unlock powerful Project cards, customize your deck, and bring your best strategy to compete on the online leaderboard!
Create your own battles!
  • Create your own city or scenario – Simple and easy to use, scenarios can be crafted in minutes using the drag and drop map editor
  • Share your creations online – Share your cities or maps online using Steam Workshop integration
  • Compete with other players! – Gain the top spot on the Weekly Challenge leaderboards
About Foolish Mortals:
Foolish Mortals is a small independent game studio based in a faraway land called Saskatoon, Saskatchewan, Canada. Their first project was Radio General, a successful strategy simulation where you interact with your units over the radio using speech recognition.
Posted in Video Games | Comments Off on Play AS the Kaiju!

Usagi Yojimbo Comic Book Rings in 2022 with 25th Issue Milestone and Lone Goat and Kid Encore Presentation

New “Crossroads” Storyline and Seminal Usagi Yojimbo Tale Offer Excellent Entry Points to the World of Acclaimed Cartoonist Stan Sakai

SAN DIEGO, CA (October 20, 2021) – Celebrate the new year with two milestone events for Usagi Yojimbo, the beloved epic fantasy by Stan Sakai and winner of two of this year’s Eisner Awards, including “Best Continuing Series”! In January, a new storyline entitled “Crossroads” will debut in the pages of Usagi Yojimbo #25, while longtime fans and curious newcomers can revisit the early adventures of the rabbit ronin, now in full color, with the launch of the six-issue miniseries Usagi Yojimbo: Lone Goat and Kid.

Usagi Yojimbo reaches the 25th issue of its full-color, monthly series at IDW with a new two-part storyline, “Crossroads.” In this tale, Usagi and Yukichi have left the Northern Province where Usagi was branded a criminal as a Lord Mifune loyalist. They come upon a group of pilgrims traveling to the local temples, set upon and left for dead by a band of cutthroat ronin with no regard for the law. In hunting after them, Usagi and Yukichi must head back to the very province from which they just escaped!

“Yukichi is Usagi’s cousin, and someone with whom he will be traveling for a while,” says Sakai. “Yukichi is younger and less experienced so Usagi has to take on the role of mentor, though he learns a few things himself. I like the dynamics between these two and their travels make good springboards for new adventures.”

For comic readers interested in seeing vintage Usagi tales through a new lens, the upcoming Usagi Yojimbo: Lone Goat and Kid miniseries reprints a selection of seminal short stories in full color for the first time. The debut issue revisits the tale of “Frost and Fire,” wherein our hero is tasked with retrieving a slain samurai’s swords… provided that he can solve an impossible moral quandary first. As a special bonus, David Petersen, the acclaimed creator of Mouse Guard, will provide the cover artwork for all six issues.

“I grew up reading and watching Lone Wolf and Cub in manga, movies, and television, so when I was thinking of new characters, this series came to mind as a homage/parody. My first thought was ‘Lone Bear and Cub’ but changed it to ‘Lone Goat and Kid’, which I like even better. I love that kid because, as in the original, he does almost nothing but is still essential to the story,” says Sakai.

Written and illustrated by Sakai for more than 35 years, Usagi Yojimbo is set in a unique world based on 17th century Japan. A ronin, Miyamoto Usagi traverses this unique world – a landscape populated by ghosts, dinosaurs, monsters, and warriors of all kinds – honing his skills, saving villages, and often navigating delicate affairs of national/political significance.

Sakai’s deft weaving of history, folklore, and Japanese culture into Usagi Yojimbo has made it a critical favorite, adored by comic readers. New full-color adventures of Sakai’s classic character began in 2019 with IDW’s monthly comic series, collected in three volumes so far (Bunraku and Other Stories, Homecoming, and Tengu War!). Meanwhile, classic tales have been made available in full color for the first time ever as part of the Usagi Yojimbo Origins trade paperback series. This past June, Sakai and his wife, Julie Fujii Sakai, released Chibi-Usagi: Attack of the Heebie Chibis, an original graphic novel illustrated in a fun, cartoony style welcoming to young new readers.

“It’s been a real treat to see Stan’s new stories come to life month-to-month while also revisiting his early work in our color reprint series,” says editor Bobby Curnow. “What’s utterly remarkable is how engaging the world of Usagi Yojimbo has always been and still is. The humanity of Stan’s characters and stories always shines through with wit, action, and heart, regardless of the year.”

For information on how to purchase IDW’s line of Usagi Yojimbo comic books and graphic novels, please contact your local comic shop or visit www.comicshoplocator.com to find a store near you.

Posted in Comics | Comments Off on Usagi Yojimbo Comic Book Rings in 2022 with 25th Issue Milestone and Lone Goat and Kid Encore Presentation

Possibility Space, a new game studio with promise

ArenaNet and Undead Labs Founder Jeff Strain Announces Possibility Space, a New Distributed Game Development Studio

Industry Veterans From Double Fine, Electronic Arts, Magic Leap, Oculus, Ubisoft, VICE, Valve, ArenaNet and More Join Innovative Studio

NEW ORLEANS, La. — October 13, 2021 — Jeff Strain, Co-Founder of ArenaNet (Guild Wars, acquired by NCsoft) and Founder of Undead Labs (State of Decay, acquired by Microsoft), is happy to announce a new studio: Possibility Space. Possibility Space is built around an innovative model where game developers can create shared human experiences in an ambitious, physically distributed studio.

Strain is joined by an exceptionally experienced team of industry veterans: Jane Ng (Campo Santo, Valve) is Possibility Space’s Visual Director; Austin Walker (Waypoint Media, Friends at the Table podcast) is IP Director; Liz England (Ubisoft, Insomniac) is Simulation and Narrative Systems Director; Richard Foge (Undead Labs, ProbablyMonsters) joins as Design Director; Brandon Dillon (Oculus, Double Fine) is VP of Engineering; Leah Rivera (Undead Labs, ArenaNet) is Senior Narrative Systems Designer; Brian Jennings (NZXR, Magic Leap) is Technical Design Director; Charles Randall (Ubisoft, BioWare) and Erica Tam (Electronic Arts, Oculus) join as Senior Gameplay Engineers.

“We felt this was the right time to create something new–a studio built from the ground up to embrace evolving needs and perspectives for both players and developers,” says Possibility Space Founder Jeff Strain. “Like many others, the past year and a half has been a fraught time for me. While I am grateful that my family is safe, the anxiety, fear, and isolation of the last 18 months has been almost unbearable at times. That fear and isolation was the catalyst for Possibility Space, a modern kind of game studio, where we are creating a joyful game that’s been my dream for many years. I’m delighted and grateful for the team that has chosen to share in this vision and bring it life.”

“I’m so excited to join up with Jeff and the incredible team at Possibility Space,” adds Austin Walker, formerly Editor-in-Chief for Waypoint at VICE Media, host of Friends at the Table podcast, and IP Director for Possibility Space. “To be frank, I never thought I’d take the leap from media to development, but as I got to know the folks here, I realized just how badly I wanted to work with them. So many of our ideas and priorities line up, from our thoughts on what makes a compelling game to our commitment to an equitable and healthy studio culture. I’m very lucky to be working alongside so many talented people, and I’m thrilled to bring my experience as a storyteller and worldbuilder to the innovative projects we’ll be working on in the coming years.”

Based in New Orleans, Louisiana, Possibility Space is drawing talent from around the world by allowing passionate developers to live and work wherever they want. It’s the natural next step in Strain’s decades-long commitment to creating world-class games within safe and ethical work environments.

As Possibility Space Visual Director, Jane Ng, formerly Lead Environment Artist on Firewatch at Campo Santo and artist on Half-Life: Alyx at Valve, puts it, “My mom says that the world is in great need of expelling ‘tired air,’ which probably makes more sense in the original Cantonese. But when I had the opportunity to shape a team and a company with ambitious, fresh goals that just seemed so right for the time, I shook off the fatigue of the pandemic and jumped in. The fact that I didn’t have to leave my home or uproot my family just made it easier to see it was the right team to join. I am thrilled to be part of Possibility Space, and to play a part in opening all kinds of possibilities for players and developers.”

Ng is joined by Liz England, Possibility Space Narrative Systems Design Director, formerly a Lead Designer of Watch Dogs: Legion and Designer on Sunset Overdrive and Scribblenauts. “A big motivation for me in joining Possibility Space is the opportunity to assemble a team of smart, hard-working creatives from a whole bunch of diverse backgrounds, and bring them together to do fantastic work within a culture where people are set up for success.”

“Turning the page on a new chapter can be scary, especially with all the uncertainty in the world these days,” says Possibility Space Technical Director Brandon Dillon, who previously worked as Product Management Director for Oculus VR and was the Technical Director for Grim Fandango Remastered at Double Fine Productions. “I personally made the decision to join Possibility Space to help build an organization that truly wants every employee to have a whole, healthy life away from work, and which supports and emphasizes community service and outreach no matter where we are based. Now I don’t have to compromise between where my family and I make our lives and making world-class games.”

Possibility Space is supported by partnerships including the State of Louisiana Office of Economic Development and Unity Technologies. Transcend Fund, a global venture capital firm focused on games and digital media, led an investment into Possibility Space in April of this year.

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