Oneway.exe is different indeed.

Play the demo, go the website, get confused but also excited.

Unreality Seeps into Real Life: First-Person Horror oneway.exe Launches Oct. 7

A love letter to internet horror

THE INTERNET – September 18, 2025 – oneway.exe, a first-person single-player horror puzzle game where the darkest corners of the Internet become reality from Disordered Media, launches the first chapter of multiple new realities on Tuesday, Oct. 7, for PC/Mac via Steam.

Stuck inside an unfinished game created by three developers whose lives took a tragic turn, explore the haunted halls of UNTITLED.EXE to discover digital horrors underlying reality itself. Meet an ensemble cast of eight memorable characters inspired by scary internet stories as they claw into real life from digital realms beyond comprehension.

Navigate a virtual environment that simulates a full operating system, allowing interaction with applications and files just like any old, real-life computer. Explore fully realized 3D environments full of grim implications for future chapters. Fall down rabbit holes and chase the truth to come face to face with your own past — and the horrors that brought you here.

Now, what’s that sound from underneath the door? Could be a router, or a table saw, or…Spiderface. Maybe it’s Mikey’s radioactive airwaves trying to spread the rockstar’s dominion over the real world? Or, perhaps, the whispered dregs of Ophelia’s suffocating revelations uttered through a gurgling throat? Let’s hope so, for the horror of what else awaits is immeasurable.

Submerge into suffocating spheres of otherworldly influence, sleuth around environmental clues, and dig through the sentimental sediment of 7 different paths before reality becomes replaced. Find more than one way to escape from the deranged characters haunting the program’s digital halls to the tunes of an original soundtrack composed by Marcy Nabors (DELTARUNE).

“Our game is more inspired by internet culture than ‘games’ as a medium,” said Bugs Ray, Co-Founder at Disordered Media. “Being online at a young age, we wanted to make a game that pays homage to various eras of culture,” said Spider Ray, Co-Founder. “Flash animations, online forums, kids’ websites, horror videos, creepypastas — we want others to experience the feeling these sub-cultures provided, but in a new interactive way.”

oneway.exe gains sentience as the first chapter launches on PC/Mac via Steam on Tuesday, Oct. 7. For more information, visit the Disordered Media website, join the official Discord, check out the oneway.exe ARG (if you dare), and follow @disorderedgames on X/Twitter.

Posted in Video Games | Comments Off on Oneway.exe is different indeed.

WRESTLE HEIST POWERSLAMS INTO STORES THIS DECEMBER

As an early adopter of Kyle Starks wrestling comic Legend of Ricky Thunder we at P-CS are very excited to hear of his return to writing and drawing a funny wrassle comic.

PORTLAND, Ore. 09/18/2025 — Multiple Eisner Award nominated cartoonist Kyle Starks (Peacemaker Tries Hard, Sexcastle, I Hate This Place) teams up with colorist extraordinaire Vladimir Popov (Where Monsters Lie, Fearscape) for the the upcoming no-holds-barred heist caper, Wrestle Heist. This five-issue miniseries from Image Comics will pin readers to the mat this December.

In Wrestle Heist, a former pro wrestler—who has a brush with death thanks to a crooked promoter—assembles a crew of fellow wrestlers he’s screwed over… to rob him blind during the biggest wrestling event of the year. Packed with body slams and backstabs this is a must-read for fans of over-the-top action.

“I am so excited to return to Image Comics—the place where all my Eisner nominations happened—with my new book Wrestle Heist which will be great for fans of wrestling, fans of heists or fans of having a great time while reading a comic!” said Starks. “I believe comics should be fun and I promise this one is a romp you don’t want to miss!”

Wrestle Heist #1 by Kyle Starks will be available at comic book shops on Wednesday, December 17:

  • Cover A by Starks
  • Cover B Blank Sketch
  • Cover C 1:10 copy incentive by Jesse Longeran

Wrestle Heist will also be available across many digital platforms, including Amazon Kindle, Apple Books, and Google Play.

Posted in Comics, Wrestling | Comments Off on WRESTLE HEIST POWERSLAMS INTO STORES THIS DECEMBER

Nerd Notes 9/17/2025

Here is a hodgepodge of music videos, trailers for move/tv/video games, wrestling stuff and a little something something.

We start with four commercials that are also short films, the first is not on Youtube and will not embed, the non director’s cut is there, but this full version needs to be seen:

Tristan Holmes director’s cut version of his commercial/short film for South African bank RMB called DAVE.

the newest John Lewis ad is also magic in short form cinema.
KFC Thailand – Missing Piece/Baby Sanders Promotion short film
Lucid Presents: “Driven” | Featuring Timothée Chalamet + Larsen Thompson | Directed by James Mangold

And now stuff:

A romantic comedy film with a little something for everyone.
An English speaking German film starring Crispin Glover, so yeah, it’s weird.
Dispatch, one of our most anticipated games of 2025 gets a release date trailer. 10/22/2025
Because this game isn’t hard enough to begin with.
Gen V season 2 is OUT NOW on Prime.
new State Champs
I attended this event live. It was a LOVE fest. EFFY does commentary on this making it worth seeing if you have not. An amazing event of silly, fun, independent wrestling. A true tribute. Cannonball Forever. Fuck ALS. Donate!
This looks great.
Just watch it, experience.
This could be the one that gets her an oscar or at least a Golden Globe or SAG Actors (if presented for nomination).
I don’t know this song, and I still loved this.
The brothers rocked this new one.
It’s gonna be free.
The most Cavetown, Cavetown has ever been.
Killer video.
I doubt the movie will be this, but this bit is amazing,
Read the desciption on this brand new M3 cover of the 80s classic.
Looks interesting.
Jesse is the star, but this just looks great all around.
I’m sure I’ll cry.
The only thing missing from this is an actual appearance from New Radicals.
This looks excellent.
It’s gonna be quite the year from Sydney.
This looks really cool and the playtest is live.
New Buckcherry.
I actually cried so the doc will destroy me.
and ICYMI, this is wonderful

Posted in Music, Nerd Notes, TV and Movies, Video Games | Comments Off on Nerd Notes 9/17/2025

MONSTROUS MAGAZINE Unleashes Kaiju on Kickstarter

MONSTROUS: THE KAIJU ISSUE Features a Brand-New Konga Vs. Gorgo Comic,  the Debut of American Kaiju MegaSquatch, Creepy Covers by Larry Tuason and EV Cantada, and Much, Much More

September 8, 2025 – Bram Stoker Award-winning editor and writer James Aquilone’s Monstrous Books has celebrated the traditions of pulp fiction and classic movie monsters with MONSTROUS MAGAZINE, an acclaimed black-and-white magazine-format comic book anthology which features some of the most interesting and inventive genre writers being published today. Now MONSTROUS MAGAZINE will look east for the inspiration for its next all-star anthology: MONSTROUS: THE KAIJU ISSUE will celebrate the legendary monsters from Japan, just in time for the ongoing global celebration of Godzilla’s 70th anniversary. The Kickstarter campaign for MONSTROUS: THE KAIJU ISSUE is now live.

MONSTROUS: THE KAIJU ISSUE features a fantastic line-up including:

  • Godzilla at 70, a celebration of the King of Monsters by Patrick Macias (The Essential Anime Guide: 50 Iconic Films, Standout Series, and Cult Masterpieces).
  • A Brief History of Kaijus by Samuel Sattin (Unico: Awakening).
  • An all new kaiju design by Dinosaur Sanctuary mangaka Itaru Kinoshita.
  • “The Colossus From the Crater,” a brand-new sci-fi short story set on a remote moon and featuring a giant alien mummy, penned by novelist Greg Cox, who wrote the official prose adaptation of Godzilla (2014), soon to be reprinted in a new omnibus edition.
  • An all-new Konga vs. Gorgo comic, featuring the creatures from the cult 1960s American International Pictures movies and Charlton Comics, written by James Aquilone and illustrated by Dave Swartz (Confederate Monster)
  • Ninjago writer and the co-founder of Wandering Planet Toys, Chris “Doc” Wyatt explores the long history of Godzilla toys.
  • The first appearance of the Kaiju MegaSquatch, in a comic book story by James Aquilone and EV Cantada (Joe Ledger, Grimm Fairy Tales
  • Superfan Promotions co-host David Hyde charts the history of music in iconic kaiju cinema.
  • Three iconic covers — a Konga vs. Gorgo cover by Larry Tuason (Knightingail: The Legend Begins), a MegaSquatch cover by EV Cantada and colorist Zac Atkinson and a Godzilla cover. 

Just like the creatures themselves, this magazine (previously digest size) will be enlarged to a full-size 8.5-x-11-inch format. “When I decided to do a Kaiju issue of MONSTROUS MAGAZINE I couldn’t pass up the opportunity to do a Kaiju-size magazine, so we’re going from 5.5 x 8.5 to 8.5 x 11 inches,” said James Aquilone. “And that’s just the beginning. We’re resizing the  MONSTROUS MAGAZINE back issues, too, and now, for a limited time, they will be available in the new collectible, oversized Kaiju format.”

Previous issues of MONSTROUS MAGAZINE, feature a mix of comics, prose stories, and articles. The debut issue includes:

  • A collectible cover by Colton Worley (Kolchak: The Night Stalker 50th Anniversary Graphic Novel, The Shadow
  • An essay by Elvira Mistress of the Dark writer David Avallone about the legacy of his father, pulp legend Michael Avallone
  • A reprint of pulp legend Michael Avallone’s first short story “The Man Who Walked on Air, ” originally published in Weird Tales in 1953
  • The very first Dead Jack comic, “Dead Jack and Oswald Meet Frankenstein,” written by James Aquilone and illustrated by J.K. Woodward
  • “Monster Rally,” a comic story by Nancy A. Collins with art by Zac Atkinson

Other rewards for the MONSTROUS: THE KAIJU ISSUE campaign include an exclusive Kaiju challenge coin and the debut issue of MONSTROUS PRESENTS, a 32-page comic reprinting “Rise of the Morlocks” and “Dead Jack and Oswald Meet Frankenstein,” both by James Aquilone and artist J.K. Woodward.

The Kickstarter campaign for Monstrous Kaiju Issue is now live:

https://www.kickstarter.com/projects/manbomb/kaiju?ref=3wor0y
Posted in Books, Comics, Kickstarter | Comments Off on MONSTROUS MAGAZINE Unleashes Kaiju on Kickstarter

PAXWest 2025: A Photo Diary (Part 1 of ?)

My session with Starseeker came near the end of my first day at PAX, a very full day. My mics were dying and I had not time to charge them. I was tired. I was lost. I was even late. I played alongside a staff member while standing, sounds and lights everywhere. I was confused, didn’t do well, and yet loved EVERY second of my time. With the right crew Starseeker: Astroneer Expeditions seems like an excellent, exciting co-op session game in the adevnt of these games becoming the very popular norm. Excellent art style, very different gun and tools, different worlds and goals. I’ll be listening to what I was able to record and with provided B-roll attempt a clearer review, but I reccomend. Also the booth itself was amazing, the suits on the staff added to the experience and the merch was top notch. The big carrot fingerling made it all worth it.

One of my earliest sessions on Friday was with Memoria Wake. I generally do not do well with games like this, but I had an amazing time. I loved the art style, found the game play very user friendly and a joy to play with a keen eye to keep my eye on it.

I did not get a chance to play RE: requiem while at PAXWest but I loved the booth presentation.

I have loved the Borderlands world since day 1 and the Borderlands 4 booth was an impressive setup. I only found time to try one co-op 4 v PC 15 minute session during the expo and most of the time it felt like I was just running around shooting at I don’t know what, dying, getting lost and being saved, but damn it looked good and I had fun, plus the free plastic mask they gave out was actually really high quality.

I started playing Acecraft on my phone before PAXWest started as it dropped the day before. I loved the booth and the merch and really wanted to walk away with an Ekko plushie. I did and I am so happy for it and I have continued to play this free to play mobile adventure since. The art style is excellent, the gameplay is fun and its just awesome. If you have a phone that can handle it and want something that is both addictive, but also a good subway, plane, line, passenger in a car time waster, then go download it today.

I do not play Baldur’s Gate, I do not plan to play it either, BUT I love the world and I love watching others play it so I still was mesmerized and fascinated by the booth Larian Studios has at PAX.

I really wish that Limited Run had more at their booth for me to buy in terms of Vault or exclusives, but as I am currently only PC, PS5, mobile and Meta Quest 3 activated and have certain specifics to the games I like the options were very low but I definitely had fun trying out the He-Man and the Masters of the Universe beat em up. It feels like a classic beat em up, nothing particularly special even, but the paint job/story makes it feels special.

I need a new compuer. Something pretty like a PNY Digital Storm would be nice. Is it what I’ll get, no clue, but it is pretty.

The Gauntlet Gaming Glove was definitely a cool product to be aware of. They’re far from mass production but its a good thing to know about.

Daedelic has some great games in development and I’m excited for most of them. I got to spend time with quite a few of them. The new Deponia game and The Fading of Nicole Wilson really got my attention.

There were so many good indie games at PAX West, some favorites were No Stone Unturned and also Call of Elyndra. Two very different games from all aspects, but both compel to our interests.

The MIX Fall Game Showcase was pretty far from where PAX West was, but I am still glad I went. Discovered games not at the expo, hung with good friends, ended up at other parties. PAX West is an adventure.

Pretty cases are pretty. They make a computer that much more expensive, but they are sooo pretty.

The accuracy to the character here was amazing. Not exactly cosplay as a hired model for the booth but damn impressive.

The demo they gave us of Escape from Tarkov 1.0 dumped you into the FINAL level, with no training if you’ve never played before and we did kinda okay. There’s going to be a full PvAI E Campaign (real actual story… what happened here, why do scavs exist, why are we escaping Tarkov, all that jazz. Basically the version we’ve been waiting for.)

Path from Exile booth was another example of just beautiful mind altering activations.

A horse for Gwent. We did not spend much time in Summit, but glad we made the visit. The Voodoo Ranger set up was cool. Exclusive to content creators and media, the PEAK experience from Red Bull was nice.

This photo op for The Blood of Dawnwalker was quite thrilling.

MORE SOON!

Posted in PAX West, Video Games | Comments Off on PAXWest 2025: A Photo Diary (Part 1 of ?)

Nerd Notes (Life Updates, Pax West Preview & Much More)-8/26/2025

Planning for PAX West and just living life has distracted us immensley here. So many games, so many trailers, so many shows in the month since the last Nerd Notes. So instead of just a lot of trailers, some reactions to things that have happened in the month.

My schedule for at PAX West is full with appointments for Daedelic Games lineup, No Stone Unturned, Memoria Wake, Astroneer: Starseeker, Terrible Lizards, Aether & Iron, Project ATOM and Mistfall: Hunter while also keeping the schedule free to see games as I see them, as well as non game booths, plus the market, the wharf and the Museum of Pop-Culture time permitting.

Secondly, we are now the owners of a Meta Quest 3 and it is amazing. There are mind blowing experiences such Arkham and less than stellar experiences like experiments that while interesting were not thrilling. Watching a film or TV show on the Quest is absolutely mind changing, a screen over 100 feet but its not even real with basically full blown true 4K and in some cases 8K?!

Peacemaker Season 2 premiered and boy oh boy was that so good, especially watching it in the way I just stated. That one sequence … at larger than life. Yeah, so good, but also the plot and how the trailers really did a doog job of telling you what was coming yet not how and when and messing with that. So looking forward to the rest.

Upload series finale also uploaded to Prime. Only watched episode one of it but it feels like the show will get a satisfactory conclusion and therefore in my mind be one of the best complete streaming shows we might get for a long time.

Wrestling wrestling wrestling. So much wrestling. GCW vs Juggalo 2 Day War and GCW Homecoming AC 2025 were both fantastic events. TWE 12 Years was also another wild affair. There’s just indie show after indie show after indie show. All so good.

Gamescom has come and went. I wish I was there, but boy oh boy did we get announcements, reveals and stuff from that! and I mean beyond just the Gamescom Live: https://popculturespectrum.com/gamescom-2025-from-home-impressions/

Let’s start there with some videos released during Gamescom, some of this will be at Pax West but not all:

This is what pushed me over the edge to just get the Quest 3 since I wanted it anyways.
This will bring you to 42 minutes of a High on Life 2 demo built exclusively for Gamescom at this time.

And now trailers of some games I’ll definitely get to check out at PAX West:

Here’s one game I wish was at Pax West. It wasn’t even at Gamescom. Blippo+ is something I just want and need now.

And now a deluge of streaming TV and Film trailers:

Season one was brilliant, so excited to see how they follow up.
This looks so original even though its actually a remake.
The king of action comedy Shane Black is back with a new one… well not really a new one. It’s Richard Starks’ PARKER, but only the second Parker film where its actually Parker and an all original story from Bagarozzi (Nice Guys) & Mondry (Roadhouse). Looks great & awesome cast.
Posted in Nothing To See Here | Comments Off on Nerd Notes (Life Updates, Pax West Preview & Much More)-8/26/2025

Seattle Indies Announces SLICE 2025: A New Conference for Independent Game Developers in the Heart of Seattle

Seattle, WA – August 2025 – Seattle Indies is proud to announce SLICE 2025 (Seattle Loves Indie Creators Expo), a one-day professional B2B conference for game developers taking place at McCaw Hall in Seattle on Wednesday, August 27, 2025. Designed for indie and AA developers, platforms, and industry professionals, SLICE offers a full day of panels, talks, roundtables, and networking, capped with a celebratory evening concert and afterparty.

Seattle is home to one of the largest game development communities in the world, and SLICE is stepping up to fill a critical gap by providing a dedicated industry event in the Pacific Northwest. Modeled in spirit after GDC and occupying the calendar slot once held by PAX Dev, SLICE will bring together hundreds of creators and professionals to share knowledge, make connections, and showcase the future of game development.

Event Highlights

  • Industry-Leading Speakers: Hear from world-renowned developers and executives including Stardew Valley creator Eric Barone, Portal designer Kim Swift, father of the Xbox Ed Fries, and Director of Product at Kickstarter Andrew Marks, alongside dozens more experts across design, production, publishing and business.
  • Platform Presence: Representatives from Valve (Steam), Microsoft (Xbox), Epic Games, Amazon Games, Unity and Discord will share platform updates and engage directly with attendees in Q&A sessions.
  • Panels & Talks: Explore topics such as crowdfunding in 2025, pitching to publishers, building and managing studios, AI in development, external production strategies, community growth and legal considerations for small teams.
  • Roundtables: Intimate, 10-person discussions led by experienced professionals covering studio culture, remote work, inclusive design, marketing and more.
  • Speed Networking Session: Get your business cards ready! At the speed networking session, one-on-one super quick meetings facilitate making new connections.
  • Pitch Reviews: Working on a game pitch and want feedback? Bring it! Pitch experts John Polson and Scott Hartsman will help.
  • Playtesting Club: Bring your own laptop and show off what you’re working on in the lobby! Any game is welcome, and this is a great place to get feedback and possibly catch the eye of a publisher or investor.
  • Women in Games Luncheon: A private, RSVP-required lunch and wellness session for women in the games industry – see seattleslice.org for RSVP information.
  • After-Party & Concert: Conclude the day with networking, food and drinks and a live performance by acclaimed game composer dannyBstyle (Super Meat Boy, Crypt of the NecroDancer).

A Conference Made for Seattle

“Seattle is the Hollywood of video games,” says Ty Taylor, Seattle Indies VP and creator of The Bridge and Tumblestone. “With nearly 50,000 game professionals in Washington, it’s time Seattle had its own conference again. SLICE is two days before PAX West on purpose: it occupies the slot where PAX Dev used to be, giving our indie and AA creators the insights and networking they’d normally go cross-country to find.”

Tickets & Registration

Tickets for SLICE 2025 are on sale now at $100 for an All-Access pass (including the evening after-party). A $35 ticket is available for the after-party only, and student passes are offered at $30. Members of the Seattle Indies Discord community can access a 25% discount code.

For tickets, schedules, and full event details, visit seattleslice.org

Posted in Conventions, Events & Expos, Video Games | Comments Off on Seattle Indies Announces SLICE 2025: A New Conference for Independent Game Developers in the Heart of Seattle

ACECRAFT: Sky Hero Brings High-Flying Action to PAX West 2025 with Exclusive Playable Demo and Limited Merch

SAN FRANCISCO – August 22nd, 2025 – Get ready to take to the skies! ACECRAFT: Sky Hero is landing at PAX West 2025, giving players, press, and creators the chance to strap in and experience the upcoming game firsthand. With the game set to launch a day before PAX on August 28th, fans who clear the demo’s challenging levels will not only earn bragging rights but also unlock exclusive PAX West ACECRAFT merchandise… available only at the show!

ACECRAFT: Sky Hero is a fast-paced aerial action game that combines precision combat, daring maneuvers, and cinematic flair. At PAX West, attendees can:

  • Play the Demo – Test your skills in ACECRAFT’s adrenaline-fueled missions designed just for PAX.
  • Win Exclusive Merch – Conquer the skies and clear the demo to walk away with limited-run ACECRAFT rewards.
  • Play Better? WIN MORE – Players who have the best times will get extra tokens to put into the giveaways!
  • Meet the Team – Connect with the developers and hear more about the vision behind the game.

PAX West is the perfect stage to show off ACECRAFT: Sky Hero to fans and the community. We can’t wait to see players push their limits and claim their exclusive rewards as we celebrate launch with you all in Seattle!

ACECRAFT is currently in development and preparing for launch on August 28th, 2025. For the latest updates, follow ACECRAFT on Meta: https://www.facebook.com/ACECRAFTOFFICIAL

PAX West Booth: Arch building #617
Dates: August 29 – September 1, 2025

Pre-Register Today and Earn Exclusive Rewards:

GlobalDOWNLOAD LINK

US:DOWNLOAD LINK

Fly together. Shoot together. Laugh together.
ACECRAFT: Skyhero takes off August 28.

Posted in Conventions, Events & Expos, PAX West, Video Games | Comments Off on ACECRAFT: Sky Hero Brings High-Flying Action to PAX West 2025 with Exclusive Playable Demo and Limited Merch

Capcom Decodes New PRAGMATA™ Artwork and Gameplay Details

PRAGMATA_Logo_White.png

Capcom is celebrating the public’s long-awaited first opportunity to go hands-on with PRAGMATA™ at Gamescom 2025. To mark the occasion, Capcom has revealed new intel on the highly anticipated sci-fi adventure title, decrypting more information on the action-packed Hacking gameplay and sharing an assortment of new character and enemy art.

As protagonists Hugh and Diana journey to escape the lunar research station, a variety of threats stand in their way. These foes include the Walkers. Humanoid bots based off the M4 series, they are among Delphi Corporation’s most successful products. The Walkers’ ability to use tools and work alongside humans made them a popular choice for support roles. In lunar environments, the improved M4AM design is capable of handling low-gravity, vacuum-like conditions.
 
Another powerful enemy players will face is a boss known as the SectorGuard. The SectorGuard, from product line S-35, is a large-sized bot developed by Delphi’s military manufacturing division. It was built mainly to protect sensitive or high-priority installations. The spherical modules located on both its arms are fitted with guided weaponry and low-gravity ballistics. Players will need to utilize Hugh’s thrusters to dodge its attacks so Diana can Hack its defenses.
 
During the fight against the SectorGuard, players will encounter a new Hacking ability called Overdrive Protocol. As its gauge fills up, Diana unlocks the ability to simultaneously Hack the surrounding enemies, forcibly opening up their armor and temporarily halting their movement. It’s a powerful attack, but it’s also one that is best used carefully at the right moment!
 
To enhance Diana’s Hacking abilities, players can also collect Hack Nodes from the environment to use in combat. Activated by passing through them in the Hacking Matrix, these consumable nodes temporarily lower enemies’ defenses. Hack Nodes add a layer of complexity to the game’s unique combat system and provide more opportunities to make strategic decisions in the heat of battle. One of these Hack Nodes, the Decode Node, can lower enemies’ defenses for a limited time. Stay tuned to learn more about how the gameplay experience will continue to evolve.


 
Fans can go hands-on with PRAGMATA this week at Gamescom 2025 and other upcoming events, including PAX West 2025 in Seattle, Washington starting from August 29 to September 1. Players can also get a feel for the Hacking mechanics by visiting the official website and trying a special “Hacking Minigame” that can be played in web browsers.
 
PRAGMATA launches in 2026 for PlayStation®5, Xbox Series X|S, and Steam via PC.
 
For the latest updates, follow the game on InstagramX (Twitter)Facebook, and YouTubePRAGMATA is also now available to wishlist on the PlayStation Store and Steam.

Posted in Video Games | Comments Off on Capcom Decodes New PRAGMATA™ Artwork and Gameplay Details

Gamescom 2025 from home Impressions

PAX West is next week and PCS will be there in person but right now gamescom 2025 is happening in Cologne, Germany. We patiently await more showfloor footage, but the Opening Light Live stream hosted by Geoff Keighly featured some amazing premieres and announcements and trailers.

The biggest shock/surprise for I’d say most was Traveller’s Tales Games AKA TT Games announcing and dropping a full trailer for a new LEGO game (their first in three years) and not just any Lego game, but a LEGO BATMAN game that will explore the entire legacy and also play like a Rocksteady Arkham game at points.

A lot of the games that excited us at PCS most had new footage or announcements during the pre-show actually.

Such as Bubsy 4D from Fabraz Games. Hot off the Limited Run Games announcement of a Bubsy collection for modern consoles using Carbon Enginge as well. This is hype.
ATARI on fire as a publisher bringing the old back to life here. Night Dive Studios who have yet to fail in remasters tackled the Lucasarts classic shooter and its look fantastic.
Skateboarding bus and mechs? Oh yes.

There we things during the main Gamescom that got me excited as well. Not much but some.

The story trailer for this makes me want to get my hands on a Meta Quest 3 ASAP.
The new trailer for Bloober Team’s Cronos was definitely enticing, but an even better actual gameplay video from the game’s director gives you a vision of what to expect. Harder than PCS envisioned from trailers and from what Bloober has done before, but still very Bloober and very cool.

The games that excite me MOST outside the announcements at Gamescom and what will also be my focus at PAX West is the indies and the indie arena booth page for Gamescom is a treasure trove. So go check that out, watch trailers, download demos, etc.

and one more trailer as this was posted today as I still seeked showfloor footage. On top of the previously announced single player Hellraiser game coming, this is freaking awesome news. I can only hope that they truly make the single player a campaign and not have this just be Killer Klowns: The Game meets Texas Chainsaw: The Game. The trailer admitdelly doesn’t inspire much hope, but I’m staying optomistic.

Posted in Conventions, Events & Expos, Video Games | Comments Off on Gamescom 2025 from home Impressions