January 30th, 2020: almost one century after Hitler became chancellor, it is up to you to go back in time and lead a resistance group through the darkest of times.
Berlin / Giebelstadt, Germany, December 12th, 2019: Start your own resistance on PC and MAC with Through the Darkest of Times on January 30th 2020!
Dark times mean fear and risks. The risk to be caught by patrolling National Socialists, looking for people who publicly stand against their point of view. The risk of being beaten up or even killed by the German military because we’re opposing the regime. The risk of losing everything, including our loved ones.
Watch the Through the Darkest of Times release date announcement trailer here:
We chose to fight. We founded a secret group, convinced our families and friends, and started to spread the word about the government suppressing and killing people. We share pamphlets, spy on despicable institutions and gather resources to find more supporters for our resistance. Living in fear of being caught every single day. Shaking whenever we feel watched or hear someone knocking at the door at night. This is how we live. This is how we try to survive. Through the darkest of times.
“The history of liberty is a history of resistance.”
– Woodrow Wilson.
This is the setting of Through the Darkest of Times from Paintbucket Games. You are the leader of a small resistance group in 1933’s Berlin, of ordinary people, from Jews to Catholics and Communists to Patriots who simply can’t stand aside. The goal is to deal small blows to the regime – dropping leaflets to spread awareness about what the Nazis are really up to among the people, painting messages on walls, sabotaging, gathering information and recruiting more followers. And all of that while staying undercover – if the regime’s forces learn about your group, the life of each member is in grave danger.
About Paintbucket Games
Paintbucket Games is a Berlin based Indie Game Studio founded by two ex-AAA developers who met at YAGER, making Spec Ops The Line. They also worked on Dead Island 2, Dreadnought, Albion Online, Drakensang, Yager (the game), Desperados 2 and others. Joerg Friedrich does Design and Code and Sebastian Schulz does Art and Design. Each of them has been making games for more than 13 years and worked 10 of those together.
HandyGames is a game developer and publisher based in Giebelstadt, Germany, awarded “Best German Games Studio” in 2015. At present, HandyGames has about 50 employees and plans to expand further. Founded in 2000, HandyGames has released more than 150 games on a multitude of platforms, utilizing a wide range of technologies. Current game development is focused on iOS, Android, Oculus Rift, Samsung Gear VR, HTC Vive, tablet computers, Android TV, Wearables and next gen consoles like Sony PS4 , Microsoft Xbox One and Nintendo Switch.