The future of comics is a precarious place, as print is still alive and well and should be for awhile, the digital format is making great leaps and bounds. From the advent of Comixology and its build in sales, not to mention Marvel’s success with their digital subscription, the winds of change have been blowing.
Kurt Christenson and Reilly Brown really began the rally in my eyes of what might be possible with the digital format through their comic POWER PLAY. Although Motion comics aren’t a new thing altogether. Even before Marvel started doing their motion comics, companies like Bryon Preiss Multimedia were playing with the idea of combining sound and motion in comics and during its existence Crossgen also worked on it, but the new tablet/mobile format, as well as advances in technology has pushed things to another level altogether.
Two new companies are at the forefront of the movement, MADEFIRE and NARR8 and currently both are offering their applications, as well as their associated books for free. I attempted in speaking to PR people for both companies to get a better understanding of how they got their investment capital and what type of profit return exists in terms of the future of the business, but to no avail. Saying that I did learn a lot of other things about each company and will explain why both are worth your time and quality of life to experience.
Madefire is the brainchild of marketing genius Ben Wolstenholme, founder of Moving Brands, long established comics artist Liam Sharp and Mobile Technology/Cloud Computing Guru Eugene Walden. It features some of the most well known and talented comics creators of both recent and legendary status with features that run from superhero to noir. Some of the folks involved are Dave Gibbons, Robbie Morrison, Jimmy Broxton (or James Hodgkins as rumors state), Sheperd Hendrix, Dougie Braithwaite, Angus McKie, Mike Carey and an assortment of other folks that any comic book fan truly worth their salt should at least marginally know of. The application currently features six series, my personal fave being what is also considered their lead feature, a book based in noir, horror, and war action in a wonderful pastiche of concepts from the one non comics guy on the brand, co-founder Ben Wolstenholme (although assisted by Liam). I’m also very intrigued by the Gary Erskine illustrated sci-fi story written by former video-game producer turned comics writer W. Haden Blackman tackling his first original IP. I am hoping in the future some of Blackman’s understanding of interactive entertainment may be used in Madefire’s future. The infrastructure of Madefire as a whole is actually truly fascinating. Moving Brands unsurprisingly helped a lot with the development of the product and its marketing and there’s an awesome web page dedicated to it in their portfolio.
On the other end of the spectrum NARR8 is a complete start-up full of unknown artist studios based in Russia. The website states that the founder is Alexandr Vashchenko, with the main investor being IMI.VC and naming Igor Matshyneko, the lead at IMI.VC as the CEO of NARR8. Alexandr is also the lead at one of the main arms of IMI.VC, mobile gaming company GameInsight. This suggests to me that they are all one company under the head of very creative, intelligent men and woman with headquarters in Moscow and San Francisco. At New York Comic Con I was more than fortunate to sit with the head of public relations on Narr8’s part, Alisa Faber and get a bit of a more hands on look at NARR8 and I have to admit, as much as Madefire is awesome because of it’s immense lineup of quality ,well known creators, NARR8 ups the ante in terms of interactive application and a new way of reading comics, novels and even magazines. In terms of the magazines they have a popular science magazine titled PARADIGM and a historical one called CHRONOGRAPHICS. In this issue of Paradigm, which was the first episode of season 1 (this is how they are marking issues, as episodes of a season) it showed off the optics how different animals view the world. Through an excellent combination of animation, interaction, well-written text and fantastic photography I could see how birds, butterflies, bulls, and insects among more see with an added bonus at thend of showing how each spieces would see the same exact scene. It was both fun and informative, which can equally be said of the history magazine. In the second episode of that series, the topic is a very vast look titled “Cortez and the Conquest of Mexico” which takes both a very serious look at the history, while evoking some fun with it through very clever animations. The work is broken down into date segments and almost has the feel of when reading through those historical txts in Assassin’s Creed games where you choose to emerge yourself in the world and accidentally get educated, here you choose to get educated, but also have fun while doing so. Below here’s some soundless video that shows off Paradigm and Chronographics “in action”, just to give you a small taste of the awesome available. The same work and energy went into the comics I speak of the next paragraph.
The comics I got to see were Final Feat, based in mythology and JAM, which is a mangaesque story based in Video Games and also features some awesome 8-Bit music. One of the cooler features is that when you stay on a panel long enough you’ll get to see some animation and in some cases clicking on the page will show off another interactive element. This was even more clear in the two prose features I got to scope in FEAR HUNTERS and MULTIVERSE. Multiverse actually really holds onto a tried and true concept on some of my favorite sci-fi novels, the random footnote, but displaying it through much more interesting and intriguing means, such as pop-ups or video animations within the screen itself. I am highly impressed that all this work is being developed from script, to art, to technology, music and animation as well as the proprietary engine within the Narr8 page which runs the HTML 5 data or in certain cases Unity.
Narr8 will hopefully be launching sometime soon, with over 11 titles which you should definitely check all of them out. Unfortunately at launch it will only be on iPad, but Android tablets will come next, followed by mobile and according to what I see, on the website itself as well. This last one excites me personally most, as reading comics while sitting at my desk is ideal.